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Latam Insights: Brazil Bans Crypto for Gambling, Worldcoin Battles Buenos Aires

Latam Insights: Brazil Bans Crypto for Gambling, Worldcoin Battles Buenos AiresWelcome to Latam Insights, a compendium of Latin America’s most relevant crypto and economic news during the last week. In this issue: Brazil bans the use of cryptocurrency for gambling-related payments, and Worldcoin faces fines for alleged abusive behavior in Buenos Aires. Brazil Passes Rules Banning Cryptocurrency Payments for Gambling Brazil has legalized the use […]

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Underdogs Defy Odds, Shaking up NCAA Tournament Brackets

Underdogs Defy Odds, Shaking up NCAA Tournament BracketsWith the dust settling from Thursday’s upsets, attention shifts to an equally promising lineup of games in the South and Midwest Regions, where teams like Marquette, NC State, Houston, and Duke vie for dominance in their quest for the Final Four. March Madness Delivers Rising Underdogs and Steadfast Favorites Statistically, this tournament has been one […]

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Gambling Takes Center Stage in This Year’s March Madness

Gambling Takes Center Stage in This Year’s March MadnessIn a year where legal wagering on sports shattered previous records, the NCAA men’s and women’s basketball tournaments are the pinnacle of sports betting, with an estimated $2.7 billion expected to be wagered through legal channels. Crypto gambling offers fans the ability to pick their winners with crypto. March Madness Betting Increases, With $2.7 Billion […]

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Mainstream approval critical for blockchain games — Gaming execs

Three gaming executives believe mainstream audiences will play a factor in the overall success and future of Web3 games.

Web3 game developers have been battling to gain the attention of mainstream audiences for years, and according to three former gaming executives, that market is essential for the industry’s future. 

Video games have become a favorite pastime for a lot of people all over the world and have even evolved into a sport. Overall, there are more than three billion Web2 gamers worldwide as of 2023, according to Exploding Topics. Most are considered casual gamers who play regularly but rarely invest significant time.

Jennifer Poulson, who has worked in the gaming industry for 18 years, including at Web2 gaming companies Bandai Namco (Tekken, Elden Ring, PacMan) and Riot Games (League of Legends), believes mainstream audiences are “absolutely” important for the future of Web3 games.

Speaking to Cointelegraph, Poulson, who is currently vice president of game partnerships at Immutable Games, said in her mind, “Bringing mainstream players into the Web3 space will be essential in the coming years.”

“However, it isn’t so much that we need to entice mainstream players to take the leap into Web3; rather, we need to be building games that are fun to play and will appeal to all gamers,” she added.

Mainstream gamers aren’t particularly fond of crypto, especially when nonfungible tokens (NFTs) are involved.

Blockchain entertainment firm Coda Labs released its Global Web3 Gamer Study in 2022 and found traditional gamers were not fans of crypto or NFTs. Respondents rated their feelings about them at 4.5 and 4.3 out of 10, respectively.

Poulson believes working with mainstream publishers and studios will be crucial for the future of Web3 games.

Because “it’s less about attracting mainstream audiences, and more about working with publishers and studios to understand how and why to integrate Web3 elements into their games.”

Related: Grinding out a living: Can blockchain games really offer a sustainable income?

“The reality is that these are all just games. Some have Web3 elements, and some don’t; as long as they are fun to play, this is what, in essence, determines whether a game is successful or not,” Poulson added.

Web2 gaming companies have also been hesitant to adopt Web3. According to a Nov. 13 State of Web3 Gaming report released by Game7 — a decentralized autonomous organization dedicated to accelerating the adoption of blockchain technology in gaming — six out of 10 Web3 games are being excluded from mainstream distribution platforms.

However, the report found some progress in marrying the mainstream with Web3 and blockchain games. Video game digital distribution service Epic Games Store has been listing more Web3 games every year, peaking at an all-time high of 69 in October 2023.

Could Web3 games survive without a mainstream audience?

Mainstream audiences are important for the future of Web3 and blockchain games, but if the bulk of those players don’t ever make the switch, Poulson believes they will survive and likely “continue as they are today.” 

Related: Web3 gaming investors more ‘choosy’ in crypto winter — Animoca’s Robby Yung

However, she thinks that eventually, all games will have elements of Web3, whether gamers are aware of them or not.

“More than likely, the underlying technology will morph into the mainstream gaming world where the average gamer can finally realize the benefits it offers, especially when it comes to ownership of in-game digital assets,” Poulson said.

“Eventually, gamers will not know they are even playing a blockchain game; the Web3 elements will be so seamlessly integrated into gameplay that it will be a similar experience to what playing a game is today.” 

Daniel Paez, a former senior manager at major gaming company Blizzard (Warcraft, Diablo, Starcraft), also thinks mainstream audiences are critical for the future of Web3 games because of the sheer size of the player base. 

According to an Oct. 9 report from CoinGecko, over 800,000 people play Web3 games daily, regardless of market conditions. However, on average, the Web2 game Minecraft has over 11.9 million daily players.

Paez, the current vice president and executive director for the Web3 card game Gods Unchained, told Cointelegraph that while mainstream audiences are necessary for Web3 and blockchain games to thrive, he is not convinced they are required to survive.

According to Paez, the key to longevity for Web3 games will be to focus more on the player experience instead of blockchain elements.

“This, of course, puts them into direct competition with thousands of other games, but the benefits greatly outweigh the cons,” he said. 

“The market for gamers is significantly larger, and you begin to build out communities of players who share the game experience with each other, as opposed to communities of users who hold assets from the same game.”

Paez says Web3 games in search of “longer lifespans” will need the mainstream audience long term because selling content and experiences to players is the foundation of the games industry.

“The challenge for blockchain games is figuring out how the blockchain element can really improve the perceived value a player has of the game,” Paez said.

“The payoffs from figuring this out are huge!” he added.

According to the online data gathering platform Statista, the traditional gaming market is projected to generate over $400 billion in 2023. It is expected to continue growing and reach $584 billion by 2027.

In contrast, the Web3 and blockchain game market has yet to come close to such lofty heights. According to data from market intelligence firm Grand View Research, it was valued at just over $4.8 billion in 2022, with projections predicting growth in the coming years. 

Ultimately, Paez believes there will always be room for more “GameFi-esque type games,” however, they will be at the mercy of the crypto markets, which are notoriously volatile.

GameFi, short for game finance, allows players to earn rewards in the form of tokens or NFTs. Players can then use these rewards to purchase in-game assets and cash them out for fiat currency.

One breakthrough application will be all it takes

Michael Rubinelli, who has previously worked at Disney, THQ and Electronic Arts, told Cointelegraph he thinks mass market adoption is vital for the future of Web3 gaming.

Rubinelli, who is currently the chief gaming officer at Web3 gaming platform WAX, said that to attract players, there needs to be a “guiding principle” that clearly shows the benefits of Web3 to both Web2 developers and players.

This “breakthrough application” is what Rubinelli says Web3 games are in search of right now.

“Until such a killer application emerges, conventional gaming companies are likely to remain observers, awaiting guidance from those who pioneer the path,” Rubinelli said.

Related: Free-to-play Web3 games hold the key to mass adoption — YGG co-founder

It’s anyone’s guess if mainstream gaming companies will ever come on board with Web3 games. According to a 2022 survey of Web2 game developers by Coda Labs, three out of four expect to work on Web3 games in the future but did not provide a firm timeline.

Overall, Rubinelli thinks Web2 gamers are important but feels a key indicator of whether Web3 games will stand the test of time will be whether the industry can achieve specific objectives.

“It’s not about whether a mainstream audience is drawn in or not; rather, it’s about reaching a pivotal moment that enables all stakeholders to achieve their product and business objectives,” he said.

“Even if the audience doesn’t materialize, the enduring concept remains: players desire ownership and control over their digital assets.”

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Director YOLO’d $4M of Netflix budget into Dogecoin, made $27M: Report

Carl Erik Rinsch reportedly used nearly $11 million of his Netflix show’s budget to gamble with stocks and crypto and made millions on a single Dogecoin bet.

The director of Netflix’s sci-fi series Conquest reportedly used $4 million from the show’s budget to bet on Dogecoin (DOGE) and made $27 million in the process.

Now the director, Carl Erik Rinsch, wants another $14 million from Netflix, according to a Nov. 22 report in The New York Times citing a confidential arbitration proceeding.

The Times report details the behind-the-scenes drama of Rinsch’s sci-fi Netflix series Conquest, which the streaming giant doled out $55 million to make, but is yet to receive an episode.

In March 2020, 16 months after Netflix bought Rinsch’s idea and provided him with an initial budget of $44 million, the director asked for more funds. Netflix obliged and wired him $11 million on the condition he finished the show.

According to financial statements obtained by the Times Rinsch used $10.5 million from the fresh funding to gamble on the stock market and allegedly lost nearly $6 million in just a few weeks by placing options bets on pharmaceutical companies and the S&P 500,

With a little over $4 million left, Rinsch transferred the money to the crypto exchange Kraken and went all in on DOGE. When he liquidated in May 2021, he withdrew around $27 million, per an account statement seen by the Times

“Thank you and god bless crypto,” Rinsch wrote in a chat with a Kraken representative.

With the proceeds, Rinsch allegedly spent nearly $9 million on high-end furniture, designer clothing, an over $380,000 luxury watch, five Rolls-Royces and a Ferrari, according to a forensic accountant hired by Rinsch’s ex-wife for divorce proceedings.

Related: Crypto traders are looking at Dogecoin (DOGE) again — Here’s why

The Times said Rinsch launched a confidential arbitration proceeding against Netflix, claiming the streaming service breached its contract and owes him $14 million in damages. Netflix denies owing Rinsch anything and hasreferred to his demands as a shakedown.

A scene from 47 Ronin, Rinsch's breakout 2013 film starring Keanu Reeves. Source: Universal Pictures

In a deposition, Rinsch said the items in his almost $9 million spending spree were props for Conquest. He later argued in his case against Netflix that the money was actually his and he’s owed another $14 million.

A ruling on the case is expected soon as it was heard before an arbitrator earlier in November.

Magazine: Cryptocurrency trading addiction — What to look out for and how it is treated

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Hackers behind $41M Stake heist shifts BNB, MATIC in latest move: CertiK

A total of $4.8 million in funds have now been moved by the hacker to Bitcoin and now Avalanche.

The hackers behind cryptocurrency casino Stake’s $41 million hack have shifted another $328,000 million worth of Polygon (MATIC) and Binance Coin (BNB) tokens — its latest moves following the Sept. 4 exploit, according to blockchain security firm CertiK.

The most recent transfer involved 300 BNB tokens worth about $61,500 to an externally owned address “0x695…” which were then bridged to the Avalanche blockchain on Sept. 11 at 4:09 pm UTC.

Another 520,000 MATIC tokens worth over $266,000 were also moved to Avalanche seven hours earlier at 7:18 am UTC.

The 520,000 MATIC and 300 BNB — totaling $328,000 — add to the $4.5 million in stolen funds that were bridged to the Bitcoin blockchain (in the form of BTC) on Sept. 7, according to blockchain security firm Arkham.

The total $4.8 million transferred however only represents 1.2% of the total $41 million stolen from the hackers.

It is understood the hacker gained access to the private key of Stake’s Binance Smart Chain and Ethereum hot wallets to perpetrate the hack on Sept. 4.

The United States Federal Bureau of Investigation believes North Korea’s Lazarus Group was behind the exploit.

Estimated funds lost from hacks, scams passes $1 billion

With $41 million stripped from Stake, the industry’s malicious actors have now taken the cryptocurrency hacks and scams toll to well over $1 billion in 2023.

CertiK previously reported the figure to be $997 million at the end of August, though several attacks in the last two weeks will push the figure over the $1 billion mark. 

Related: CertiK drops findings on alleged scammer who stole $1M in crypto

In September, a cryptocurrency whale lost $24 million in staked Ether (ETH) in a phishing attack on Sept. 6, and Vitalik Buterin’s X (formerly Twitter) account was then compromised on Sept. 9, where the hacker then lured several victims into a nonfungible token scam which totaled $691,000.

The three incidents would take CertiK’s August figure to at least $1.04 billion.

Other recent incidents include Pepe (PEPE) coin’s withdrawal incident which set back investors $13.2 million, Exactly Protocol’s $7.3 million exploit and an exposed security vulnerability on Balancer which did $2.1 million in damage.

Magazine: $3.4B of Bitcoin in a popcorn tin — The Silk Road hacker’s story

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Crypto gambling site Stake sees $16M withdrawals in possible hack

Unusually large withdrawals were made from Stake to an account with no previous activity, including $3.9 million in Tether and $9.8 million in Ether.

Crypto gambling site Stake has experienced $16 million in withdrawals on Sept. 4 in what security platform Cyvers Alerts is calling “suspicious transactions.” The withdrawing account has been labeled “Stake.com Hacker” by Etherscan, implying that the drained funds may be the result of a stolen private key.

Blockchain data shows very large withdrawals from Stake.com contracts into the alleged attacker’s account. The first transaction occurred at 12:48 p.m., transferring approximately $3.9 million worth of Tether (USDT) stablecoin from Stake to the attacker’s account. The next two transactions removed 6,001 Ether (ETH), worth approximately $9.8 million at the current price. The attacker continued to remove tokens over the next few minutes, including approximately $1 million USD Coin (USDC), $900,000 worth of Dai (DAI) stablecoin, and 333 Stake Classic (STAKE) ($75.48). Cyvers has estimated the total value of crypto drained at $16 million.

After draining the funds, the alleged attacker distributed them to multiple accounts. At the time of publication, Stake has not made an announcement regarding the suspicious withdrawals.

Related: Atomic Wallet faces lawsuit over $100M crypto hack losses: Report

Stake is a crypto gambling protocol that offers dice games, Blackjack, Lingo, and other casino games, as well as sports betting for basketball, tennis, volleyball and others.

This is not the first time in 2023 that crypto gambling sites may have been targeted by hackers. On July 23, payments provider Alphapo suffered $31 million in suspicious withdrawals. Alphapo was a provider for several crypto gambling sites, including Hypedrop, Bovada, and Ignition.

This is a developing story, and further information will be added as it becomes available.

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Crypto retail trading should be regulated as gambling: UK lawmakers

The volatility and purported lack of intrinsic value of most crypto assets make it particularly risky for consumers, the politicians claimed.

The trading of so-called “unbacked cryptoassets” such as Bitcoin (BTC) and Ether (ETH) should be regulated as gambling rather than a financial service, a panel of British lawmakers said in a new report. 

The United Kingdom is currently working on a crypto regulatory framework that would mix existing financial asset laws with new crypto-specific rules.

However, in a May 17 House of Commons Committee report, the U.K. Treasury Committee “strongly recommended” regulating retail crypto trading and investment activity as gambling, consistent with the principle of “same risk, same regulatory outcome.”

It argued the price volatility and lack of intrinsic value mean unbacked crypto assets will “inevitably pose significant risks to consumers.”

Treasury Committee Chair Harriett Baldwin described Bitcoin and Ether as accounting for two-thirds of the total market capitalization of crypto assets, both of which she claimed are “unbacked.”

“We are concerned that regulating retail trading and investment activity in unbacked cryptoassets as a financial service will create a ‘halo’ effect that leads consumers to believe that this activity is safer than it is, or protected when it is not.”

In the U.K., all gambling — whether online or land-based — is regulated by the Gambling Commission under the Gambling Act 2005. Its oversight includes businesses such as bingo halls, lotteries, betting shops, online betting companies and casinos, with the aim to prevent problem gambling and apply Anti-Money Laundering safeguards.

Graph used by the Committee as evidence of crypto’s volatility. Source: Yahoo Finance, U.K. Parliament

In its arguments, the lawmakers referred to written statements from Dr. Larisa Yarovaya, an associate professor from the University of Southhampton, who said crypto exchanges, online trading platforms and other crypto-asset businesses should be regulated with the same stringency as crypto speculation “can be addictive.”

In a small win for crypto, the committee said it also recognized the potential for some crypto assets and their underlying technology to bring benefits to financial services and markets — such as reducing the cost of cross-border payments and improving financial inclusion.

It said there should be an effective regulatory framework to support these developments in the U.K. while mitigating some of the risks associated with crypto assets.

Excerpt from the Fifteenth Report of Session 2022–23. Source: U.K. Parliament

“We therefore welcome the Government publishing proposals for how it plans to regulate cryptoassets used in financial services,” the Committee wrote.

Related: UK Treasury drops plans for Royal Mint NFT

Including Baldwin, who once served as the economic secretary to the Treasury, the committee consists of a total of 11 members of Parliament from the Labor and Conservative parties, as well as the Scottish National Party.

The committee said it had launched its inquiry into the crypto industry in July 2022 to explore the role of cryptoassets in the U.K.

Research conducted by His Majesty’s Revenue and Customs (HMRC) — the nation’s tax authority — last year revealed 10% of U.K. citizens hold or have held crypto, with more than 55% having never sold any.

Chainalysis ranked the United Kingdom as 17th in its 2022 crypto adoption index.

Magazine: Unstablecoins: Depegging, bank runs and other risks loom

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Warren Buffett Says Bitcoin (BTC) Is for Gamblers Wanting To Spin the Roulette Wheel

Warren Buffett Says Bitcoin (BTC) Is for Gamblers Wanting To Spin the Roulette Wheel

Investing legend Warren Buffett says that Bitcoin (BTC) and crypto assets are for gamblers who are looking to get lucky. In a new interview on CNBC’s Squawk Box, the Berkshire Hathaway CEO says that the top crypto asset by market cap has no intrinsic value and that those investing in it are essentially gambling. According […]

The post Warren Buffett Says Bitcoin (BTC) Is for Gamblers Wanting To Spin the Roulette Wheel appeared first on The Daily Hodl.

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Warren Buffett Likens Bitcoin to Gambling and Chain Letters in Recent Interview

Warren Buffett Likens Bitcoin to Gambling and Chain Letters in Recent InterviewFinance mogul Warren Buffett, one of the most successful investors in history, discussed bitcoin during an interview on CNBC’s Squawk Box on April 12. As he has done in previous interviews, the business magnate likened bitcoin to a gambling scheme and chain letters he received as a child. Buffett Shares His Two Cents on Bitcoin, […]

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