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Extended reality

What is extended reality (XR), explained

Extended reality refers to the combination of virtual reality, augmented reality and mixed reality technologies.

Is the metaverse a type of extended reality?

XR and the idea of the metaverse are closely connected, albeit not necessarily the same thing.

XR includes the blending of digital and physical settings to produce engaging experiences. The metaverse, on the other hand, is a virtual universe or interconnected network of virtual and augmented realities. It transcends the limitations of XR technology and spans a vast digital space where users can engage with a range of virtual communities and experiences.

User-generated content, social interactions, persistent online places and economic mechanisms define the metaverse. It seeks to deliver an experience that transcends particular XR technology and is shared, immersive and collaborative.

The metaverse concept goes beyond XR and encompasses a broader vision of a fully realized virtual universe with its own economy, social dynamics, and opportunities for user participation and creativity. While XR contributes to realizing the metaverse by providing the foundational technologies for virtual and augmented experiences, the metaverse concept extends beyond XR.

Challenges associated with extended reality

Extended reality faces challenges such as technical limitations, user comfort, content development, interoperability and privacy considerations.

The technical constraints related to providing high-quality XR experiences are one major challenge. Powerful hardware and software requirements for XR systems make them expensive and may prevent their general adoption, especially for people or organizations with low funding. 

Additionally, certain users may have pain and sensory problems from XR’s immersive nature, such as motion sickness, eye strain or confusion. For broader acceptance and adoption, it is essential to guarantee user comfort and safety during prolonged XR sessions.

The requirement for content development and creation presents another difficulty. Specialized material catered to the particular technology and platform is needed for XR experiences. It can take a lot of time and resources to create high-quality XR content, necessitating knowledge of 3D modeling, animation and interactive design. It’s still difficult to find diverse and interesting XR content for use in many fields and contexts.

Standardization and interoperability present additional difficulties. XR includes several platforms, technologies and devices, each with unique needs for interoperability. Cross-platform experiences and flawless interoperability between various XR systems can be difficult to enable, which hinders integration and broad adoption.

In XR, privacy and ethical issues are also significant challenges. Data privacy, security, and user consent concerns must be addressed since XR experiences entail collecting and analyzing user data. Using XR in delicate contexts like healthcare, education, or the workplace also raises ethical questions that call for careful consideration of data ownership, consent and responsible use.

Benefits of extended reality

XR offers benefits such as enhanced immersion, improved learning, efficient visualization, remote collaboration and increased accessibility.

XR offers improved immersion, enabling users to lose themselves entirely in virtual settings. This immersive environment creates more realistic training simulations, interesting educational materials and engaging entertainment experiences.

By facilitating direct interaction and hands-on learning, XR improves learning and memory. Users can interact with virtual objects, visualize difficult concepts, and participate in interactive scenarios, improving information retention and comprehension.

XR has important applications in manufacturing, architecture and healthcare industries, enabling collaborative design reviews, realistic visualizations and virtual prototyping. This results in better decision-making, greater effectiveness and lower costs.

Additionally, by facilitating virtual meetings and sharing virtual spaces regardless of physical locations, XR supports distant collaboration. This boosts output, reduces travel costs and encourages international cooperation.

Moreover, by generating inclusive experiences for those with disabilities, XR has the potential to increase accessibility. It can offer various communication methods, flexible user interfaces and sensory stimulation.

XR vs. AR vs. VR vs. MR: What’s the difference?

XR, AR, VR, and MR are different technologies that alter our perception of reality, with XR being the umbrella term encompassing AR, VR and MR.

The below table summarizes the differences between XR, VR, AR and MR:

How extended reality works

XR works by constructing immersive experiences that combine real-world and virtual components. The specific workings of XR depend on the technology being used, whether it’s VR, AR or MR.

Here’s how these technologies work:

Virtual reality

VR technology produces immersive experiences by replacing the user’s surroundings with virtual ones. Users put on a VR headset that has sensors integrated into it to track their head movements. The headset shows stereo 3D images that give the user a sensation of depth and immersion. 

The realistic experience is further improved by the spatial audio provided by built-in headphones or speakers. Users use handheld controllers to interact with the virtual environment, and the system tracks these controllers to map the users’ positions and motions.

Augmented reality

Incorporating virtual features in real-world environments is known as AR, which improves a user’s perception of and engagement with their surroundings. Smartphones, tablets and special AR glasses can deliver AR experiences. The device’s camera records the surroundings, while gyroscopes and accelerometers monitor its orientation and location. 

AR software analyzes the camera feed, which identifies characteristics and objects in the real environment. The user’s vision is rendered and superimposed with virtual objects, text, or images on the device’s screen or through AR glasses. Touchscreens, gestures and voice commands can all be used by users to interface with the virtual components.

Mixed reality

Users can interact with virtual items while still being aware of and engaging with their physical environment thanks to mixed reality, which includes elements of both VR and AR. Like AR and VR systems, MR headsets are furnished with cameras, sensors and displays. 

By using the cameras and sensors, the MR system maps the physical area to digitally represent the actual surroundings. After that, virtual objects are rendered and fixed in place in the user’s field of view, allowing for natural interaction and occlusion with the surrounding environment. While still viewing and engaging with the real environment, users can modify and interact with virtual items.

An overview of extended reality

Extended reality (XR) refers to technologies combining real and virtual settings to produce engaging and immersive experiences. 

Virtual reality (VR), augmented reality (AR) and mixed reality (MR) are just a few of the technologies that fall under the umbrella term of XR. VR is a technology that immerses people entirely in a digital simulation, cutting them off from their surroundings. 

A virtual environment is often displayed through screens or lenses while users wear a VR headset recording their head movements. Users can explore virtual surroundings, interact with objects and participate in various activities through VR experiences.

AR overlays digital information onto the real world, enhancing the user’s perception and interaction with their physical surroundings. Usually, AR is used with smartphones, tablets or AR glasses. Users can simultaneously engage with both virtual and physical aspects thanks to its ability to project virtual objects, text or images into the actual world. Numerous industries, including gaming, education, navigation and industrial training, use augmented reality applications.

MR is a hybrid form of reality integrating components of VR and AR. Users of MR systems can engage with virtual items while staying conscious of and engaging with their real-world surroundings. Wearing specialized headsets or glasses is a common requirement for MR, which enables the appearance of virtual objects and their interaction with the real world by tracking the user’s position and surroundings.

The spectrum of extended reality

XR technologies are utilized for various purposes, including recreation, gaming, education, training simulations, online meetings and collaboration, architectural and industrial design, healthcare, and more. By creating immersive and compelling experiences beyond conventional interfaces, XR has the potential to completely transform how we engage with information, communicate, learn and experience virtual worlds.

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10 emerging technologies in computer science that will shape the future

Discover 10 emerging technologies in computer science that are set to shape the future, including quantum computing, extended reality and robotics.

Technology is a powerful force that has significantly influenced the future. It has enriched our lives in innumerable ways, from boosting productivity and efficiency to bridging geographical distances. Artificial intelligence (AI), machine learning (ML), robotics and 5G networks are reshaping industries, opening up new applications, and altering our way of life.

For instance, precision medicine is enabling patient-specific therapies, and driverless vehicles promise to decrease traffic accidents and increase mobility. However, technology poses new problems such as employment displacement and cybersecurity concerns, but with good planning and management, technology can continue to advance and help create a better future for everyone.

Here are 10 emerging technologies in computer science that will influence the future.

Artificial intelligence and machine learning

AI and ML are changing the way people interact with technology. They’re driving automation, creating intelligent systems, and enabling new applications in fields such as healthcare, finance and transportation.

Moreover, artificial intelligence and machine learning can be used on blockchains for various purposes, such as fraud detection, risk assessment and predictive analytics. AI and ML algorithms can analyze large amounts of blockchain data to detect suspicious activity and anomalies and make predictions about future trends. They can also be used to automate certain processes, such as smart contract execution and asset management.

Quantum computing

The promise of quantum computers is that they will be able to tackle issues that traditional computers cannot. They use quantum bits (qubits) to carry out calculations concurrently and exponentially more quickly than conventional computers.

One potential use case of quantum computers is in the field of cryptography, where they could be used to break certain types of encryption that are currently considered secure on classical computers. It is because quantum computers are capable of doing some calculations significantly faster than conventional computers.

Blockchain technology

Blockchain technology’s primary use case is the creation of decentralized and secure digital records that can be used for various purposes. One of the most well-known applications of blockchain technology is in the creation of cryptocurrencies like Bitcoin (BTC), which are digital assets that can be used as a medium of exchange

As blockchains provide trustless and decentralized systems, they enable secure and more effective transactions, particularly in banking, healthcare and supply chain management.

Internet of Things (IoT)

IoT refers to the process of connecting physical objects to the internet so they can communicate and collect data. It has applications in fields such as manufacturing and healthcare and can be found in smart homes and wearable technology.

Related: The Internet of Things (IoT): A beginner’s guide

Biometrics

Biometrics involves the use of physical or behavioral characteristics, such as fingerprints or facial recognition, for identification and authentication. It has potential applications in areas like banking, healthcare, metaverses and law enforcement.

Related: What is Humanode human-powered blockchain?

5G networks

The next generation of wireless networks, or 5G networks, offers higher speed and reduced latency than 4G networks. They have the potential to enable new applications like remote surgery and smart transportation systems.

Augmented reality (AR) and virtual reality (VR)

Augmented reality and virtual reality have the potential to enhance the user experience in various fields, including gaming, education, training and entertainment. Users can interact with digital things in the actual world using AR technology, for instance, and can completely immerse themselves in a virtual environment using VR technology.

AR and VR can be applied to improve customer contact and engagement with goods and services. For example, AR can be used in the retail sector to create virtual product displays, while VR can be utilized in the travel sector to generate virtual tours of locations.

Edge computing

Instead of delivering data to a central server, edge computing processes it at the network’s edge. This makes it ideal for applications like self-driving cars and smart cities because it can result in quicker processing times and less network congestion.

Edge computing is well-suited for self-driving cars because it allows for real-time processing of the vast amounts of data generated by the car’s sensors and cameras. It can process this data locally, at the “edge” of the network, allowing the car to make faster and more accurate decisions, improving safety and reliability. Additionally, edge computing can enable self-driving cars to function even in areas with poor connectivity because it can operate independently of the cloud. 

Extended reality (XR)

XR, which encompasses virtual, augmented and mixed reality technologies, has the potential to shape the future of work in several ways:

  • Remote collaboration: Remote collaboration is made easier with the use of XR technology, even when team members are located far. Remote teams can collaborate in a shared virtual workspace using virtual reality and augmented reality, which offers a more immersive experience than video conferencing.
  • Training and education: XR can be utilized to create immersive learning environments that let students hone their abilities in a secure setting. This can be especially helpful in industries like manufacturing or medicine, where VR and AR can be used to imitate operations and provide on-the-job training, respectively.
  • Design and prototyping: XR technology can also be used for product design and prototyping. For instance, virtual prototypes can be made with VR, enabling designers to view and test their concepts in a 3D environment.
  • Customer engagement: More immersive experiences for customers can also be offered through XR. While VR can be used to offer virtual tours of real estate properties or travel locations, AR can be utilized to create interactive product displays.
  • Accessibility: XR technology can make certain work experiences more accessible to people with disabilities. For those who are unable to travel du to physical restrictions, VR can be used to create virtual travel experiences.

Robotics

Robotics involves the design, construction and operation of robots that can perform tasks autonomously or with human guidance. Although robotics has been employed in manufacturing and logistics, it has potential uses in industries, including healthcare, agriculture and exploration. 

The use of autonomous drones for crop monitoring and management is one example of how robotics is used in agriculture. These drones may be fitted with cameras and sensors to gather data on crops, such as growth rates, soil moisture content and plant health. 

Machine learning algorithms can then be used to examine this data in order to improve crop management techniques like the application of fertilizer and pesticides. Drones can also be used to plant and harvest crops, lowering the demand for manual labor and boosting productivity. Overall, robots have the promise of enhancing agricultural production and sustainability while decreasing costs and raising yields.

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Chip giant Qualcomm launches $100M Metaverse fund

The funding will also go towards a grant program for developers building extended reality-focused gaming, health, wellness, media, and entertainment experiences.

Multinational software and microchip giant Qualcomm Incorporated has launched a $100 million Metaverse fund to back extended reality (XR), artificial intelligence (AI), and augmented reality (AR) tech companies. 

Extended reality, or XR, refers to the combination of smartphones along with AR and VR technology such as headsets and glasses.

The investment project is dubbed the “SnapDragon Metaverse Fund” in reference to the firm’s Snapdragon chips that are designed for a long list of devices including smartphones, tablets, computers, smartwatches, and smartbooks.

According to a March 21 announcement, the funding will also go towards a grant program for developers building XR-focused gaming, health, wellness, media, and entertainment experiences.

“Through the Snapdragon Metaverse Fund, we look forward to empowering developers and companies of all sizes as they push the boundaries of what’s possible as we enter into this new generation of spatial computing,” said president and CEO of Qualcomm Incorporated, Cristiano Amon.

The firm stated that it is aiming to be the “ticket to the metaverse” via its 5G, AI, and XR technologies which it describes as being critical to the Metaverse. While Qualcomm’s website also indicates that it is aiming to combine a smartphone, VR headset, and AR glasses into a single XR device in the future.

“XR could replace all the other screens in your life, like that big TV in your living room. Mobile XR has the potential to become one of the world’s most ubiquitous and disruptive computing platforms—similar to the smartphone today.”

The firm also teased that recipients of the grants will gain “early access to cutting-edge XR platform technology, hardware kits, a global network of investors, and co-marketing and promotion opportunities.”

Related: Metaverse for education: How virtual reality can help schools and colleges

While crypto has stolen the limelight of late in relation to the ongoing Russian and Ukraine conflict, it appears that interest is starting to pile back into Metaverse projects.

Over the past seven days, the prices of native assets from top metaverse projects such as Decentraland and The Sandbox have gained 7% and 14% apiece.

On March 18, Cointelegraph also reported that the Bored Ape Yacht club founders Yuga Labs had raised $450 million in a seed funding round at a valuation of $4 billion, with part of the funding set to go towards the development of the Apecoin-backed Otherside metaverse project.

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