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Telegram to get Mini App store by the end of July — Pavel Durov

According to the company, Telegram has over 900 million monthly active users and ranks among the top 10 most downloaded apps worldwide.

Telegram founder Pavel Durov announced the popular messaging platform will have launched a Mini App store and an in-app browser with built-in Web3 support by the end of July.

Additionally, Durov announced measures to mitigate scams on the platform by displaying the month and country of registration for public-facing user accounts.

The tech entrepreneur also explained that Mini Apps will also be able to label channels, allowing an additional layer of decentralized, third-party verification.

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Square-Enix backs blockchain-based football MMO ‘Soccerverse’

The game uses the Polygon blockchain and currently runs in most browsers.

Soccerverse, the company behind the massively multiplayer online game of the same name, announced a $3.1 fundraise led by Japanese gaming giant Square-Enix on July 11. 

The game, which is currently available in beta, is a blockchain-based sports simulation similar to the Football Manager series that allows users to take on various roles such as coaching a team or representing a player. It runs on the Polygon blockchain and, while free-to-play, features web3 functionality.

According to a blog post, Square-Enix led the company’s most recent funding round alongside previous backer Hiro Capital.

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Telegram CEO Pavel Durov Predicts Hamster Kombat Will Attract Millions to Blockchain

Telegram CEO Pavel Durov Predicts Hamster Kombat Will Attract Millions to BlockchainPavel Durov, CEO of Telegram, one of the most popular messaging applications, has remarked on the relevance that Hamster Kombat, a tap-to-earn game where players role-play as a hamster who is the CEO of a crypto exchange, will have in bringing blockchain to millions. 239 million have signed to be part of the game, according […]

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Ubisoft Partners With Double Jump.Tokyo to Implement Web3 in Its Games

Ubisoft Partners With Double Jump.Tokyo to Implement Web3 in Its GamesUbisoft, the French AAA game developer, has recently announced a partnership with Double Jump.Tokyo, a Web3 gaming company, to accelerate the implementation of Web3 elements in their games. As a first step, Double Jump.Tokyo will issue NFTs for Champion Tactics, a game still in development, on top of Home Verse, an Oasys L2 structure with […]

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Memecoins and AI are pushing Gamefi out of the spotlight

Industry figures disagree on whether GameFi is having a good year as other aspects of Web3 hog the spotlight.

Gaming’s intersection with finance and crypto — also known as Gamefi — has been a bit of a mixed bag in 2024.

Voices from across the industry have spoken to Cointelegraph to deliver their verdicts on the current state of the GameFi industry — and their conclusions are far from unanimous.

In December 2023, Cointelegraph asked industry experts to predict what 2024 would bring for the sector, and now that we’ve passed the halfway mark, we’re revisiting the subject once more.

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Roaring Kitty GME class action lawsuit dropped after 3 days

A GameStop investor who accused Roaring Kitty of committing securities fraud has voluntarily dropped the complaint "without prejudice" meaning he can file another similar lawsuit again in the future.

A GameStop (GME) investor who sued Keith ‘Roaring Kitty’ Gill over alleged securities fraud has dropped his lawsuit just three days after filing it. 

Plaintiff Martin Radev dropped the suit on June 1 after submitting a voluntary motion to dismiss in the Eastern District Court of New York.

It’s not clear why the lawsuit was dropped so quickly and the law firm representing Radev — Pomerantz Law — did not immediately respond to Cointelegraph’s request for comment.

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Hamster Kombat creators: marketing geniuses or modern satirists?

Hamster Kombat has 200 million players clicking their screens. But the game raises intriguing questions about play-to-earn gaming, growth hacking and universal basic income.

Hamster Kombat isn’t just another game. It’s a digital powerhouse driven by constant clicks, a quest for profit, and promises that exist only online. Since its launch on Telegram in March 2024, Hamster Kombat has skyrocketed in popularity, attracting over 200 million users.

The speed with which it gained players is perhaps most impressive. The Telegram-based game onboarded around 1.8 million players daily in the 77 days after it went live. It’s in-game mechanics have also led to its social media and YouTube channels breaking records.

Hamster Kombat embodies casual gaming—simple, accessible, and requires zero skill. These games are meant to kill time effortlessly. In Hamster Kombat, you can mindlessly click on the Hamster avatar to rack up coins. 

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Iranian officials decry blockchain game ‘Hamster Kombat’ as soft power tool

The deputy chief of the Iranian military claimed the game was a way of distracting Iranians from the country's upcoming presidential elections.

The growing popularity of the play-to-earn blockchain game "Hamster Kombat" has drawn sharp criticism from Iranian government officials and hardliners, who claimed the simple play-to-earn tap game is an instrument of soft power projected by Western nations.

Habibollah Sayyari, the deputy chief of the Iranian military, claimed the game was meant to distract the Iranian population from the country's upcoming elections. Sayyari's comments were echoed by religious authority Ayatollah Nasser Makarem Shirazi, who characterized the entire field of cryptocurrencies as fraud-ridden.

These comments from Iranian officials don't acknowledge the dire financial situation many Iranians find themselves in while the country is beset by Western sanctions and soaring inflation. To put Iran's economic problems into sharper perspective, the current exchange rate is 1 U.S. dollar to 580,000 Iranian rial.

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Crypto clicker games need real token use cases to be sustainable

As Notcoin and Hamster Kombat continue to amass millions of users, experts question the long-term viability of crypto clicker games.

Web3 clicker games are the newest phenomenon to appear in the crypto world, but their purported ability to generate fast returns has called their sustainability into question.

Also known as crypto idle games, these simple yet addictive games have witnessed monumental financial growth over the past month alone, attracting tens of millions of users while generating substantial buzz worldwide.

Notcoin, a play-to-earn (P2E) game integrated into the Telegram messaging app, has been at the forefront of this revolution, boasting an impressive 40+ million players. Moreover, since May 26, the game’s native Notcoin (NOT) token has seen a staggering 240% increase in its value, with its market capitalization soaring past $2.75 billion at its peak.

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Majority of gamers still unaware of blockchain gaming — survey

A OnePoll survey found that more than three-quarters of adult gamers have never heard of blockchain gaming or have never played a blockchain video game, indicating a huge untapped opportunity.

While blockchain games like Axie Infinity, Gods Unchained, Star Atlas, Decentraland, and The Sandbox continue to make waves within the blockchain community, their influence over the mainstream gaming community remains limited.

A recent poll conducted by OnePoll revealed that blockchain gaming is still a relatively untapped field, with huge potential for game developers and studios to take advantage of.

Out of 2,000 adults surveyed, 52% were not familiar with blockchain gaming at all, while 32% were aware of it but had never actually played a blockchain game.

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