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Blockchain gaming investments reached nearly $1B in April

The investment figures come alongside a record high 2.9 million daily unique active wallets (dUAW) for the month.

Blockchain gaming saw investments totaling $988 million in the month of April, the highest since January 2021. The number of daily unique active wallets also reached a record-setting 2.9 million for blockchain gaming. 

DappRadar, in partnership with the Blockchain Gaming Alliance, released its April blockchain gaming report on 17 May. The banner month for the sector accompanies similar trends in the overall decentralized applications (Dapp) market.

According to the report, the recent boon can be attributed to several factors including renewed consumer interest in digital assets within the context of gaming:

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XRP Flashing Bullish Signal That Previously Triggered 470% Upside Burst, According to Analyst Ali Martinez

OKX Ventures invests in Web3 ‘play ARPG to train AI’ game Blade of God X

The game is currently available in early access on the Epic Games Store.

Crypto and Web3 investment fund OKX Ventures recently invested in the Void Labs action role-playing game “Blade of God X,” an early access title with a purported ‘play … to train” feature allowing gamers to steer an artificial intelligence (AI) model’s training through gameplay.

According to a press release from OKX Ventures, the play-to-train concept “not only merges advanced AI agents with blockchain technology, but also allows players to train their AI agents through gameplay.”

Related: Experimental DAO with ‘leadership-as-a-service’ strategy to launch on live event

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XRP Flashing Bullish Signal That Previously Triggered 470% Upside Burst, According to Analyst Ali Martinez

VC Roundup: Gaming investments surge 94% in Q124 as market rebounds

This edition of Cointelegraph’s VC Roundup highlights Tevaera, AVALON, Uncharted, Contango, and Movement Labs.

Venture capital is seeing a strong comeback in the gaming industry, with a surge in both funding and deal volume. 

According to Konvoy Ventures, a venture capital firm specializing in the video gaming industry, the first quarter of 2024 saw $594 million in gaming VC funding, marking a 94% increase from the previous quarter. Deal volume also rose 28%, with 124 deals completed.

Konvoy predicts the gaming market is projected to reach $225 billion by 2029, from $189 billion in 2023.

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XRP Flashing Bullish Signal That Previously Triggered 470% Upside Burst, According to Analyst Ali Martinez

Gambling Takes Center Stage in This Year’s March Madness

Gambling Takes Center Stage in This Year’s March MadnessIn a year where legal wagering on sports shattered previous records, the NCAA men’s and women’s basketball tournaments are the pinnacle of sports betting, with an estimated $2.7 billion expected to be wagered through legal channels. Crypto gambling offers fans the ability to pick their winners with crypto. March Madness Betting Increases, With $2.7 Billion […]

XRP Flashing Bullish Signal That Previously Triggered 470% Upside Burst, According to Analyst Ali Martinez

Improbable sells gaming venture for $97M, shares 2024 metaverse predictions

The Web3 metaverse developer Improbable sold its gaming venture, The Multiplayer Group, as a part of its venture strategy for 2024.

Metaverse technology company Improbable announced in an end-of-the-year statement on Dec. 18 that it had sold its Web3 gaming venture, The Multiplayer Group (MPG), to Keywords Studios for £76.5 million ($97.1 million).

Herman Narula, co-founder and CEO of Improbable, called Keywords “a like-minded business partner” and said he was delighted to see MPG embark on a new chapter. Keywords works with large names in the gaming industry, such as Activision Blizzard, Bethesda, Zenimax, Epic Games and 2K.

Narula said this deal is a part of its venture strategy for 2024. Improbable originally acquired MPG in 2019 for around £30 million.

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XRP Flashing Bullish Signal That Previously Triggered 470% Upside Burst, According to Analyst Ali Martinez

40% of crypto game devs are banking on trad gaming in 2024

More than a third of survey respondents believed the blockchain gaming industry benefited most from traditional game studios adopting Web3 tech in 2023.

Nearly 40% of blockchain game developers believe that traditional gaming studios will be one of the biggest positive driving forces for the Web3 gaming sector in 2024. 

In its “2023 State of the Industry Report,” released on Dec. 12, the Blockchain Gaming Alliance (BGA) found that 37.8% of respondents believed Web2 studios launching new games in Web3 or applying blockchain elements to existing titles would help push the industry forward in 2024.

When asked to identify the biggest positive driver in 2023, 19.8% of respondents cited traditional game studios launching nonfungible token games, while 15.2% pointed to the same studios transitioning into Web3.

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XRP Flashing Bullish Signal That Previously Triggered 470% Upside Burst, According to Analyst Ali Martinez

How the crypto bull run can impact Web3 gaming beyond play-to-earn

Web3 gaming has remained unfazed by the bear season. But how does the expected bull run impact interest in blockchain-based games?

On-chain data tracker DappRadar recently reported that another $600 million was poured into Web3 gaming projects in Q3 2023, making the total investments surpass $2.3 billion in the year so far. 

Another report from the blockchain gaming community, Game7, indicates a stabilization in Web3 gaming despite the market correction.

The interest in Web3 gaming — a general term used to describe the ecosystem housing blockchain-based video games — is clear and remains unfazed by the so-called “crypto winter.”

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XRP Flashing Bullish Signal That Previously Triggered 470% Upside Burst, According to Analyst Ali Martinez

Game studios quietly integrate blockchain without the buzzword

Blockchain technology is facing backlash from players and gaming developers, forcing some studios to avoid "buzzwords" tied with Web3.

Cointelegraph was on the ground during the second edition of the Madeira Blockchain 2023, held between Nov. 30 and Dec. 1. The event featured regional Web3 developments, as well as how the Portuguese islands are looking for startups and tech talent to grow their economy in the digital age.

During a roundtable discussion at the conference, studios working on blockchain features discussed the challenges associated with integrating the technology into games, including acceptance from game developers, players and publishers.

Redcatpig is a Web3 studio engaged in developing blockchain features, but the firm ran into obstacles integrating the technology into its pipeline. "One of the toughest challenges I faced was communicating with my internal team to help them understand that this [blockchain] technology can greatly benefit gamers and enhance games," noted Marco Bettencourt, CEO of Redcatpig.

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XRP Flashing Bullish Signal That Previously Triggered 470% Upside Burst, According to Analyst Ali Martinez

Animoca becomes largest validator of Telegram’s TON blockchain

Animoca Brands invests in Telegram’s TON blockchain protocol and becomes its largest validator as it eyes GameFi development on the platform.

Web3 investment firm Animoca Brands is set to become the largest validator of Telegram’s TON (The Open Network) blockchain and plans to deliver blockchain-based games to the messaging app’s 800 million strong user base.

An announcement shared with Cointelegraph outlined how the partnership will involve the provision of funding, research, and an analytics platform for third-party TON ecosystem applications. 

The value of Animoca’s investment was not disclosed at the time of publishing, but part of the investment is understood to have been made directly into Toncoin, which has been staked as part of the validator agreement.

Related: Animoca still bullish on blockchain games, awaits license for metaverse fund

Animoca has carried out extensive market research on TON’s wider ecosystem focused on the platform’s ability to drive cryptocurrency and GameFi adoption.

The firm plans to strategically support TON Play, a gaming infrastructure project based on the TON blockchain. The infrastructure allows gaming applications to be built on TON and launched on Telegram, as well as port existing web-based games to the messaging app.

Ton Play will enable developers to deliver games to some 800 million Telegram users through its web application and the mobile app’s PlayDeck bot - which allows users to browse a catalog of mobile games.

Telegram's PlayDeck bot allows users to browse a catalog of mobile games. Animoca plans to deliver blockchain-based games through the channel.

Animoca will also explore the ability to port a selection of its gaming titles and applications from its portfolio of over 400 Web3 projects to Telegram.

Animoca Brands Research has also developed its own TON Analytics Dashboard, which gathers a variety of metrics from TON’s open internet ecosystem, which includes TON Blockchain, TON DNS, TON Storage and TON Sites.

Animoca Brands Research has created a live dashboard monitoring key networks of the TON ecosystem. 

TON Foundation director of growth Justin Hyun said the analytics platform and in-depth research reports provided by Animoca will play an important role in infusing Web3 functionality into the everyday experiences of Telegram users.

Related: Web3 gaming investors more ‘choosy’ in crypto winter — Animoca’s Robby Yung

Animoca Brands co-founder Yat Siu said the investment in TON is aligned with the firm’s efforts to drive adoption and the transition of Web2 to Web3.

“Taking part in the network’s validation underlines our faith in the successful realization of the vision behind the TON project as it looks to bring Web3 into the mainstream.”

Siu added that Animoca has identified significant growth potential of gaming within the TON ecosystem and intends to drive the development of TON-based games over the next few years.

The partnership with TON is the second instance of Animoca becoming a validator of a proof-of-stake blockchain protocol in Nov. 2023. The firm joined fan token blockchain Chiliz Chain as a validator for its native proof-of-stake authority protocol on Nov. 14.

Chiliz Chain is the backbone of Socios.com, which operates a plethora of fan tokens for some of the biggest global football and sports teams. Europe’s most loved football clubs and several household sports brands have tapped into the solution to power Web3 fan tokens and other blockchain-based offerings.

Magazine: Blockchain detectives: Mt. Gox collapse saw birth of Chainalysis

XRP Flashing Bullish Signal That Previously Triggered 470% Upside Burst, According to Analyst Ali Martinez

Mainstream approval critical for blockchain games — Gaming execs

Three gaming executives believe mainstream audiences will play a factor in the overall success and future of Web3 games.

Web3 game developers have been battling to gain the attention of mainstream audiences for years, and according to three former gaming executives, that market is essential for the industry’s future. 

Video games have become a favorite pastime for a lot of people all over the world and have even evolved into a sport. Overall, there are more than three billion Web2 gamers worldwide as of 2023, according to Exploding Topics. Most are considered casual gamers who play regularly but rarely invest significant time.

Jennifer Poulson, who has worked in the gaming industry for 18 years, including at Web2 gaming companies Bandai Namco (Tekken, Elden Ring, PacMan) and Riot Games (League of Legends), believes mainstream audiences are “absolutely” important for the future of Web3 games.

Speaking to Cointelegraph, Poulson, who is currently vice president of game partnerships at Immutable Games, said in her mind, “Bringing mainstream players into the Web3 space will be essential in the coming years.”

“However, it isn’t so much that we need to entice mainstream players to take the leap into Web3; rather, we need to be building games that are fun to play and will appeal to all gamers,” she added.

Mainstream gamers aren’t particularly fond of crypto, especially when nonfungible tokens (NFTs) are involved.

Blockchain entertainment firm Coda Labs released its Global Web3 Gamer Study in 2022 and found traditional gamers were not fans of crypto or NFTs. Respondents rated their feelings about them at 4.5 and 4.3 out of 10, respectively.

Poulson believes working with mainstream publishers and studios will be crucial for the future of Web3 games.

Because “it’s less about attracting mainstream audiences, and more about working with publishers and studios to understand how and why to integrate Web3 elements into their games.”

Related: Grinding out a living: Can blockchain games really offer a sustainable income?

“The reality is that these are all just games. Some have Web3 elements, and some don’t; as long as they are fun to play, this is what, in essence, determines whether a game is successful or not,” Poulson added.

Web2 gaming companies have also been hesitant to adopt Web3. According to a Nov. 13 State of Web3 Gaming report released by Game7 — a decentralized autonomous organization dedicated to accelerating the adoption of blockchain technology in gaming — six out of 10 Web3 games are being excluded from mainstream distribution platforms.

However, the report found some progress in marrying the mainstream with Web3 and blockchain games. Video game digital distribution service Epic Games Store has been listing more Web3 games every year, peaking at an all-time high of 69 in October 2023.

Could Web3 games survive without a mainstream audience?

Mainstream audiences are important for the future of Web3 and blockchain games, but if the bulk of those players don’t ever make the switch, Poulson believes they will survive and likely “continue as they are today.” 

Related: Web3 gaming investors more ‘choosy’ in crypto winter — Animoca’s Robby Yung

However, she thinks that eventually, all games will have elements of Web3, whether gamers are aware of them or not.

“More than likely, the underlying technology will morph into the mainstream gaming world where the average gamer can finally realize the benefits it offers, especially when it comes to ownership of in-game digital assets,” Poulson said.

“Eventually, gamers will not know they are even playing a blockchain game; the Web3 elements will be so seamlessly integrated into gameplay that it will be a similar experience to what playing a game is today.” 

Daniel Paez, a former senior manager at major gaming company Blizzard (Warcraft, Diablo, Starcraft), also thinks mainstream audiences are critical for the future of Web3 games because of the sheer size of the player base. 

According to an Oct. 9 report from CoinGecko, over 800,000 people play Web3 games daily, regardless of market conditions. However, on average, the Web2 game Minecraft has over 11.9 million daily players.

Paez, the current vice president and executive director for the Web3 card game Gods Unchained, told Cointelegraph that while mainstream audiences are necessary for Web3 and blockchain games to thrive, he is not convinced they are required to survive.

According to Paez, the key to longevity for Web3 games will be to focus more on the player experience instead of blockchain elements.

“This, of course, puts them into direct competition with thousands of other games, but the benefits greatly outweigh the cons,” he said. 

“The market for gamers is significantly larger, and you begin to build out communities of players who share the game experience with each other, as opposed to communities of users who hold assets from the same game.”

Paez says Web3 games in search of “longer lifespans” will need the mainstream audience long term because selling content and experiences to players is the foundation of the games industry.

“The challenge for blockchain games is figuring out how the blockchain element can really improve the perceived value a player has of the game,” Paez said.

“The payoffs from figuring this out are huge!” he added.

According to the online data gathering platform Statista, the traditional gaming market is projected to generate over $400 billion in 2023. It is expected to continue growing and reach $584 billion by 2027.

In contrast, the Web3 and blockchain game market has yet to come close to such lofty heights. According to data from market intelligence firm Grand View Research, it was valued at just over $4.8 billion in 2022, with projections predicting growth in the coming years. 

Ultimately, Paez believes there will always be room for more “GameFi-esque type games,” however, they will be at the mercy of the crypto markets, which are notoriously volatile.

GameFi, short for game finance, allows players to earn rewards in the form of tokens or NFTs. Players can then use these rewards to purchase in-game assets and cash them out for fiat currency.

One breakthrough application will be all it takes

Michael Rubinelli, who has previously worked at Disney, THQ and Electronic Arts, told Cointelegraph he thinks mass market adoption is vital for the future of Web3 gaming.

Rubinelli, who is currently the chief gaming officer at Web3 gaming platform WAX, said that to attract players, there needs to be a “guiding principle” that clearly shows the benefits of Web3 to both Web2 developers and players.

This “breakthrough application” is what Rubinelli says Web3 games are in search of right now.

“Until such a killer application emerges, conventional gaming companies are likely to remain observers, awaiting guidance from those who pioneer the path,” Rubinelli said.

Related: Free-to-play Web3 games hold the key to mass adoption — YGG co-founder

It’s anyone’s guess if mainstream gaming companies will ever come on board with Web3 games. According to a 2022 survey of Web2 game developers by Coda Labs, three out of four expect to work on Web3 games in the future but did not provide a firm timeline.

Overall, Rubinelli thinks Web2 gamers are important but feels a key indicator of whether Web3 games will stand the test of time will be whether the industry can achieve specific objectives.

“It’s not about whether a mainstream audience is drawn in or not; rather, it’s about reaching a pivotal moment that enables all stakeholders to achieve their product and business objectives,” he said.

“Even if the audience doesn’t materialize, the enduring concept remains: players desire ownership and control over their digital assets.”

XRP Flashing Bullish Signal That Previously Triggered 470% Upside Burst, According to Analyst Ali Martinez