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Immutable’s zkEVM to eliminate Web3 gaming gas fees

Immutable’s blockchain protocol will allow the game studio to cut out gas fees for users, which is widely cited as a significant barrier to Web3 gaming adoption.

Web3 gaming firm Immutable is set to completely cut out gas fee payments for gamers when its proprietary zero-knowledge proof-based (ZK-proofs) scaling platform goes live in early 2024.

Immutable zkEVM provides the technology for blockchain-based game developers to remove transaction fees from end users, which is touted to create a “frictionless onboarding” experience for gamers.

Web3 games built on blockchain protocols typically require gamers to pay the gas fees paid to network validators for processing transactions. Before the advent of layer-2 scaling protocols, Ethereum-based decentralized applications (DApps) and services relied solely on validators and miners pre-merge to process smart contract operations and their associated transactions.

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XRP price preps for ‘powerful move’ above $2.90 as sentiment metrics signal optimism

How the crypto bull run can impact Web3 gaming beyond play-to-earn

Web3 gaming has remained unfazed by the bear season. But how does the expected bull run impact interest in blockchain-based games?

On-chain data tracker DappRadar recently reported that another $600 million was poured into Web3 gaming projects in Q3 2023, making the total investments surpass $2.3 billion in the year so far. 

Another report from the blockchain gaming community, Game7, indicates a stabilization in Web3 gaming despite the market correction.

The interest in Web3 gaming — a general term used to describe the ecosystem housing blockchain-based video games — is clear and remains unfazed by the so-called “crypto winter.”

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XRP price preps for ‘powerful move’ above $2.90 as sentiment metrics signal optimism

Animoca Brands to focus on creator economy, interoperability in 2024

CEO Robbie Yung said that while Animoca does not employ a specific allocation strategy nor an investment target, it will continue supporting new Web3 businesses and its portfolio companies.

Animoca Brands CEO Robby Yung says the Hong Kong-based gaming company intends to continue to support the creator economy and promote interoperability through its investments and other initiatives in 2024 to promote Web3 mass adoption.

Speaking to Cointelegraph at the 12th Global Blockchain Congress event in Dubai, Yung said that Animoca believes gaming will be a primary driver for Web3 adoption due to its widespread appeal. However, the company is also exploring adjacent verticals, such as education, to support creators through “efficient infrastructure and network effects.”

Yung emphasized that Web3 tools, such as publisher nonfungible tokens (NFTs), enable content creators to monetize their work in a decentralized environment that fosters a more equitable and lucrative platform, saying:

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XRP price preps for ‘powerful move’ above $2.90 as sentiment metrics signal optimism

Blockchain gaming market in North America is projected to reach $600B by 2030 — report

The current market is growing by a 21.8% CAGR, according to a report from Fortune researchers.

The global blockchain gaming market will grow to an estimated $614 billion over the next seven years, according to an analysis from Fortune Business Insights released on December 11. The market currently accounts for an estimated $154 billion in spending.

The report analyzed global sales data for blockchain game products from 2017-2021. It found that sales were increasing by a compound annual growth rate (CAGR) of 21.8%, implying that by 2030 the market will have reached $600 billion. This implies an absolute growth rate over the six year period of nearly 299%.

Fortune’s researchers divided the world into five regions: North America, South America, MiddleEast/Africa, Europe, and Asia Pacific. North America posted the largest share of blockchain game item purchases for any single region in 2022, as it accounted for over $30 billion or approximately 24% of the total. The researchers stated that they expect this North American dominance to continue over the period.

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XRP price preps for ‘powerful move’ above $2.90 as sentiment metrics signal optimism

Immutable expands Web3 gaming payment options with Transak integration

Immutable deploys Transak’s functionality into its zkEVM gaming development infrastructure, powering in-game cryptocurrency and fiat payment methods.

Web3 gaming firm Immutable is set to integrate Transak as the sole payment service provider for its Immutable zero-knowledge Ethereum Virtual Machine (zkEVM). The service is set to directly power fiat and Web3-based payments in gaming environments.

Transak’s service will be integrated into Immutable Checkout and Immutable Passport. The former acts as Immutable’s all-in-one transaction infrastructure for games and provides a configurable interface for game developers to integrate various payment options.

Transak’s on-ramp, off-ramp and nonfungible token (NFT) payment service allows fiat payments through credit and debit cards, as well as Apple Pay and Google Pay. Transak marketing head Harshit Gangwar told Cointelegraph that the payment rail will power in-game transactions for digital assets:

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XRP price preps for ‘powerful move’ above $2.90 as sentiment metrics signal optimism

Game studios quietly integrate blockchain without the buzzword

Blockchain technology is facing backlash from players and gaming developers, forcing some studios to avoid "buzzwords" tied with Web3.

Cointelegraph was on the ground during the second edition of the Madeira Blockchain 2023, held between Nov. 30 and Dec. 1. The event featured regional Web3 developments, as well as how the Portuguese islands are looking for startups and tech talent to grow their economy in the digital age.

During a roundtable discussion at the conference, studios working on blockchain features discussed the challenges associated with integrating the technology into games, including acceptance from game developers, players and publishers.

Redcatpig is a Web3 studio engaged in developing blockchain features, but the firm ran into obstacles integrating the technology into its pipeline. "One of the toughest challenges I faced was communicating with my internal team to help them understand that this [blockchain] technology can greatly benefit gamers and enhance games," noted Marco Bettencourt, CEO of Redcatpig.

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XRP price preps for ‘powerful move’ above $2.90 as sentiment metrics signal optimism

Can Sony and Microsoft bring blockchain to gaming consoles?

Sony and Microsoft are angling to get into crypto gaming. Will they be able to succeed where others in the industry have failed?

Sony and Microsoft, two of the biggest names in gaming, have been making significant moves towards blockchain technology in recent years. This is an important development, as it has the potential to not only revolutionize the gaming industry but it could be the Trojan horse that makes blockchain a mainstream possibility.

Sony has filed a patent for a system allowing players to transfer digital assets between PlayStation titles using blockchain technology. This would enable unified progress and asset ownership across different games rather than having assets locked to individual games. Sony has also explored tokenizing in-game assets, allowing players to sell and trade them on secondary markets.

Leaked documents show that Microsoft is planning to add crypto wallets to Xbox. This would allow players to trade assets across different platforms securely. Microsoft's goals in annual reports also align with this, as they are pursuing the acquisition of Activision Blizzard and acquiring Savage Game Studios for mobile. This suggests that Microsoft is serious about expanding its gaming presence and that blockchain could play a role.

Related: The reason bots dominate crypto gaming? Cash-grubbing developers incentivize them

Blockchain gaming is a significant opportunity, so it's no surprise it is gaining attention from two gaming leaders. Estimates suggest the market’s value in 2025 could be up to 10% greater than in 2022.

The main drivers of the growth of the blockchain gaming market include the increasing popularity of play-to-earn games, the growing demand for more immersive and engaging gaming experiences, and the increasing adoption of blockchain technology by game developers and publishers.

The gaming market could grow by more than 10% between 2022 and 2025, according to some estimates. Source: Newzoo.

But why blockchain in the first place? The traditional gaming industry primarily generates revenue through game sales, in-game purchases, and subscriptions, often limiting player ownership of in-game assets and focusing monetization strategies on microtransactions and downloadable content (DLC).

While tokenization has been in games since the advent of the in-app purchase, the unique properties of blockchain offer true ownership of in-game assets, new revenue streams for players and creators, and more transparent and secure game economies, including the possibility for players to earn real-world value, community governance where players can influence game development decisions, and dividend-like payouts or staking rewards distributed to token holders.

Ownership of characters, items, and currency also means that you can trade or sell those assets on secondary markets or use them in other blockchain games.

Could game consoles make blockchain mainstream?

This wouldn't be the first time Sony has brought previously niche, cutting-edge technology to the masses.

In the early 2000s, Sony was one of the leading proponents of the Blu-ray disc format. Blu-ray eventually won the format war over HD DVD and is now the standard for high-definition optical discs. By partnering with other major companies, Sony created a critical mass of support for Blu-ray, which helped it become the dominant format.

But including a Blu-ray player in the PlayStation 3 — followed by the PS4 and PS5 — put a cost-effective, high-definition movie cinema in over 239 million homes worldwide. The year before the launch of the PS3, the average cost of a Blu-ray player was more than $1,000 — and it didn't play games, unlike the $500 console.

But the Japanese gaming giant has also dropped the ball several times. The Sony Aibo was arguably the best home robot ever created, and it seemed apparent to many that a PlayStation connection, which could play games with that capable metal dog and reprogram it, would have created the economy of scale needed to make it a must-have purchase.

And many have commented on how PlayStation Home could be leagues ahead of anything Meta and others are creating to try and bring the metaverse to the home and office, yet it strangely disappeared when the PS4 came to life.

Existing blockchain gaming hardware

Of course, Sony and Microsoft aren't first to market in the blockchain gaming niche. There are several existing blockchain gaming hardware products on the market, including the Oculus Quest 2 and HTC Vive Pro 2 VR headsets that have blockchain games available for play today, and various high-end gaming laptops are available, such as the Alienware x17 R2 and Asus ROG Zephyrus G15.

All of those devices, however, feel like those early Blu-ray players in terms of cost and inaccessibility to all.

However, there are some options on the other end of the price scale. WOWCube is a 3D puzzle game console that allows players to interact with the digital world by twisting, shaking, and tilting the device, reminiscent of a Rubik's cube, and the company behind it has announced that they are working with developers to create blockchain games that can be played on the device.

Related: 90% of GameFi projects are ruining the industry’s reputation

In 2021, Atari released a new version of its iconic VCS designed for blockchain gaming. It has a built-in wallet and support for multiple blockchains and comes pre-loaded with many blockchain games, including Atari Pong, Atari Breakout, and Atari Asteroids. It is also possible to sideload additional blockchain games onto the VCS.

And the Anbernic RG552 is a handheld retro gaming console also released in 2021. While it targets those who want to play retro games, including games from the Atari 2600, Nintendo Entertainment System, and Super Nintendo Entertainment System, it can also be used to play blockchain games via the open-source RetroArch emulator.

The road ahead is hashed with gaming gold

Sony and Microsoft's move towards blockchain is a significant development for the gaming industry. Blockchain has the potential to revolutionize the way that games are designed, played, and monetized.

There are challenges ahead, of course. Web3 games are excluded from significant gaming platforms and marketplaces to prohibit applications that issue or allow the exchange of cryptocurrencies or nonfungible tokens (NFTs). However, those hurdles could be lowered or eradicated with the might of two major gaming powerhouses pushing the agenda.

Significant players like Sony, Microsoft, and Nintendo dominate the gaming console market. However, these platforms have yet to offer decentralized game development or digital asset ownership. On the other hand, various blockchain-based games exist. Still, no unified hardware platform optimizes the gaming experience for blockchain-native games, and all games are limited to personal computer use.

If Sony and Microsoft change the landscape, or if any existing up-and-coming solutions become wildly popular, gaming — not financial services, real estate, voting, or NFTs — could successfully bring blockchain to the masses and even significantly impact the global technology landscape and cultural landscape.

Maybe, as with Blu-ray, gaming is the way to put it in the hands of the general public and not just the technologically gifted.

Olga Vorobyeva is the founder of Vox Consulting, a blockchain advisory firm, and a former head of marketing at SwissBorg, a crypto wealth management platform. She is a founding member of the Swiss Blockchain Association and advisor to startups in Switzerland's "Crypto Valley." She also serves as a mentor to the Alchemist startup accelerator. She holds a master's degree from the Plekhanov University of Economics and a certificate in management from The Wharton School of Business.

This article is for general information purposes and is not intended to be and should not be taken as legal or investment advice. The views, thoughts, and opinions expressed here are the author’s alone and do not necessarily reflect or represent the views and opinions of Cointelegraph.

XRP price preps for ‘powerful move’ above $2.90 as sentiment metrics signal optimism

Mainstream approval critical for blockchain games — Gaming execs

Three gaming executives believe mainstream audiences will play a factor in the overall success and future of Web3 games.

Web3 game developers have been battling to gain the attention of mainstream audiences for years, and according to three former gaming executives, that market is essential for the industry’s future. 

Video games have become a favorite pastime for a lot of people all over the world and have even evolved into a sport. Overall, there are more than three billion Web2 gamers worldwide as of 2023, according to Exploding Topics. Most are considered casual gamers who play regularly but rarely invest significant time.

Jennifer Poulson, who has worked in the gaming industry for 18 years, including at Web2 gaming companies Bandai Namco (Tekken, Elden Ring, PacMan) and Riot Games (League of Legends), believes mainstream audiences are “absolutely” important for the future of Web3 games.

Speaking to Cointelegraph, Poulson, who is currently vice president of game partnerships at Immutable Games, said in her mind, “Bringing mainstream players into the Web3 space will be essential in the coming years.”

“However, it isn’t so much that we need to entice mainstream players to take the leap into Web3; rather, we need to be building games that are fun to play and will appeal to all gamers,” she added.

Mainstream gamers aren’t particularly fond of crypto, especially when nonfungible tokens (NFTs) are involved.

Blockchain entertainment firm Coda Labs released its Global Web3 Gamer Study in 2022 and found traditional gamers were not fans of crypto or NFTs. Respondents rated their feelings about them at 4.5 and 4.3 out of 10, respectively.

Poulson believes working with mainstream publishers and studios will be crucial for the future of Web3 games.

Because “it’s less about attracting mainstream audiences, and more about working with publishers and studios to understand how and why to integrate Web3 elements into their games.”

Related: Grinding out a living: Can blockchain games really offer a sustainable income?

“The reality is that these are all just games. Some have Web3 elements, and some don’t; as long as they are fun to play, this is what, in essence, determines whether a game is successful or not,” Poulson added.

Web2 gaming companies have also been hesitant to adopt Web3. According to a Nov. 13 State of Web3 Gaming report released by Game7 — a decentralized autonomous organization dedicated to accelerating the adoption of blockchain technology in gaming — six out of 10 Web3 games are being excluded from mainstream distribution platforms.

However, the report found some progress in marrying the mainstream with Web3 and blockchain games. Video game digital distribution service Epic Games Store has been listing more Web3 games every year, peaking at an all-time high of 69 in October 2023.

Could Web3 games survive without a mainstream audience?

Mainstream audiences are important for the future of Web3 and blockchain games, but if the bulk of those players don’t ever make the switch, Poulson believes they will survive and likely “continue as they are today.” 

Related: Web3 gaming investors more ‘choosy’ in crypto winter — Animoca’s Robby Yung

However, she thinks that eventually, all games will have elements of Web3, whether gamers are aware of them or not.

“More than likely, the underlying technology will morph into the mainstream gaming world where the average gamer can finally realize the benefits it offers, especially when it comes to ownership of in-game digital assets,” Poulson said.

“Eventually, gamers will not know they are even playing a blockchain game; the Web3 elements will be so seamlessly integrated into gameplay that it will be a similar experience to what playing a game is today.” 

Daniel Paez, a former senior manager at major gaming company Blizzard (Warcraft, Diablo, Starcraft), also thinks mainstream audiences are critical for the future of Web3 games because of the sheer size of the player base. 

According to an Oct. 9 report from CoinGecko, over 800,000 people play Web3 games daily, regardless of market conditions. However, on average, the Web2 game Minecraft has over 11.9 million daily players.

Paez, the current vice president and executive director for the Web3 card game Gods Unchained, told Cointelegraph that while mainstream audiences are necessary for Web3 and blockchain games to thrive, he is not convinced they are required to survive.

According to Paez, the key to longevity for Web3 games will be to focus more on the player experience instead of blockchain elements.

“This, of course, puts them into direct competition with thousands of other games, but the benefits greatly outweigh the cons,” he said. 

“The market for gamers is significantly larger, and you begin to build out communities of players who share the game experience with each other, as opposed to communities of users who hold assets from the same game.”

Paez says Web3 games in search of “longer lifespans” will need the mainstream audience long term because selling content and experiences to players is the foundation of the games industry.

“The challenge for blockchain games is figuring out how the blockchain element can really improve the perceived value a player has of the game,” Paez said.

“The payoffs from figuring this out are huge!” he added.

According to the online data gathering platform Statista, the traditional gaming market is projected to generate over $400 billion in 2023. It is expected to continue growing and reach $584 billion by 2027.

In contrast, the Web3 and blockchain game market has yet to come close to such lofty heights. According to data from market intelligence firm Grand View Research, it was valued at just over $4.8 billion in 2022, with projections predicting growth in the coming years. 

Ultimately, Paez believes there will always be room for more “GameFi-esque type games,” however, they will be at the mercy of the crypto markets, which are notoriously volatile.

GameFi, short for game finance, allows players to earn rewards in the form of tokens or NFTs. Players can then use these rewards to purchase in-game assets and cash them out for fiat currency.

One breakthrough application will be all it takes

Michael Rubinelli, who has previously worked at Disney, THQ and Electronic Arts, told Cointelegraph he thinks mass market adoption is vital for the future of Web3 gaming.

Rubinelli, who is currently the chief gaming officer at Web3 gaming platform WAX, said that to attract players, there needs to be a “guiding principle” that clearly shows the benefits of Web3 to both Web2 developers and players.

This “breakthrough application” is what Rubinelli says Web3 games are in search of right now.

“Until such a killer application emerges, conventional gaming companies are likely to remain observers, awaiting guidance from those who pioneer the path,” Rubinelli said.

Related: Free-to-play Web3 games hold the key to mass adoption — YGG co-founder

It’s anyone’s guess if mainstream gaming companies will ever come on board with Web3 games. According to a 2022 survey of Web2 game developers by Coda Labs, three out of four expect to work on Web3 games in the future but did not provide a firm timeline.

Overall, Rubinelli thinks Web2 gamers are important but feels a key indicator of whether Web3 games will stand the test of time will be whether the industry can achieve specific objectives.

“It’s not about whether a mainstream audience is drawn in or not; rather, it’s about reaching a pivotal moment that enables all stakeholders to achieve their product and business objectives,” he said.

“Even if the audience doesn’t materialize, the enduring concept remains: players desire ownership and control over their digital assets.”

XRP price preps for ‘powerful move’ above $2.90 as sentiment metrics signal optimism

Roblox CEO ‘dreams’ of in-game cross-platform NFTs and digital objects

Roblox founder and CEO David Baszucki expects top brands and celebrities to take charge and play a key role in making the "dream" of cross-platform NFT come true.

The frontman of the popular virtual universe game Roblox, David Baszucki, has said he ‘dreams’ of having the ability to move nonfungible tokens (NFTs) and digital objects across multiple platforms. 

Following the company's Q3 2023 earnings call, Roblox founder and CEO Baszucki spoke about the role major influencers play in fueling the widespread adoption of NFTs and digital collectibles in a recent CNBC interview. He believed in the idea of users being able to move their collections across non-native platforms:

“There’s a bit of a dream here about objects and NFTs moving from platform to platform.”

For example, Baszucki stated that A-list celebrities such as Elton John could sign up on Roblox and make and sell limited edition collectibles like capes for charity. These types of collectibles could go off the Roblox platform as an NFT and could be sold in other marketplaces.

“What we do expect is that creators, whether it’s Elton John or Nike or someone else making a digital item, that they would play a key role and have a fair amount of control in that process,” Baszucki concluded.

Roblox’s latest earnings call revealed a loss in Q3; however, the company recorded a 20% year-over-year growth in booking estimates on higher in-game spending and the total number of users.

Related: MultiversX eyes metaverse scalability as CEO sheds light on spatial computing

Baszucki’s growing interest in NFTs resonates with overall market sentiment as blockchain analytics company Nansen reported spike in November NFT sales volumes.

In terms of NFT collections, Bored Ape Yacht Club (BAYC) had the highest trading volume in the last 30 days. The BAYC collection had a volume of 35,226 ETH, or around $66.7 million. NFTGo’s data also showed that there was a 12% increase in NFT traders during that timeline.

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XRP price preps for ‘powerful move’ above $2.90 as sentiment metrics signal optimism

AAA studio Ubisoft to develop Web3 gaming experience with Immutable

Blockchain gaming firm Immutable announces partnership with Ubisoft’s Strategic Innovation Lab to develop Web3 games.

AAA gaming studio Ubisoft has partnered with blockchain game firm Immutable to collaborate on developing Web3 games through its Strategic Innovation Lab.

An announcement shared with Cointelegraph said the two studios will combine their expertise to intertwine mainstream gaming development quality with Web3-enabled functionality.

Nicolas Pouard, who heads up Ubisoft’s blockchain initiative, noted that Immutable’s existing blockchain infrastructure and its experience integrating decentralized functionality into games was a vital driver of the partnership:

“We’re excited to partner with them and look forward to bringing that level of fluidness within a full-fledged game, so players only have to focus on the fun of the experience.”

Immutable co-founder and CEO James Ferguson added that the collaboration marks an important milestone for the Web3 gaming sector.

“We couldn’t be more excited to explore with Ubisoft the benefits of Web3 and digital ownership for players. We plan to bring the full weight of our ecosystem to bear to ensure the partnership’s success,” Ferguson said.

The partnership comes off the back of successful demos of Immutable’s flagship titles, including Guild of Guardians, Metalcore, Shardbound and Infinite Victory. These various titles offer gamers different genres to explore that incorporate defining Web3 aspects like immutable ownership of in-game assets.

Related: Web3 gaming investors more ‘choosy’ in crypto winter — Animoca’s Robby Yung

Immutable also recently launched the test network of its zero-knowledge rollup (ZK-rollups) gaming solution Immutable zkEVM. ZK-rollups have been in the spotlight throughout 2023 as a significant layer 2 Ethereum scaling technology that enables high-throughput, low-cost transactions for decentralized applications, services and solutions.

The firm has rolled out two different ZK-based scaling solutions to date, including Immutable zkEVM which operates on Ethereum layer-2 Polygon, as well as Immutable X which is a separate rollup solution developed by ZK pioneers StarkWare.

Immutable’s gaming platform provides infrastructure for gaming studios to build games that run on the Ethereum blockchain.

Web3 games are beginning to break their way into the mainstream gaming space as 2024 looms. Cointelegraph exclusively reported that Illuvium Labs will have its flagship gaming title Illuvium listed on mainstream gaming publisher Epic Games Store on Nov. 28, which is home to hugely popular games like Fortnite.

Magazine: Exclusive: 2 years after John McAfee’s death, widow Janice is broke and needs answers

XRP price preps for ‘powerful move’ above $2.90 as sentiment metrics signal optimism