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Epic CEO mocks ‘metaverse is dead’ notion — 600M coming to the ‘wake’

Epic Games CEO Tim Sweeney made fun of a recent Business Insider article suggesting the Metaverse had run its course.

Epic Games CEO Tim Sweeney is just as optimistic about the Metaverse as ever, after poking fun at a recent suggestion that online virtual worlds are “dead.”

The now-billionaire video game entrepreneur — creator of the Unreal Engine and Fortnite — took to Twitter on May 9 to mock a newly published article from Business Insider titled “RIP Metaverse, we hardly knew ye.”

The article by PR firm CEO Ed Zitron suggested the “once-buzzy technology” had “died after being abandoned by the business world.”

The article made particular mention of Meta’s virtual reality (VR) platform Horizon Worlds which Zitron claims has failed to live up to its “grand promise” of becoming the future of the internet.

It also mentions Decentraland and Yuga Labs’ Otherside as examples of Metaverses that have seemingly failed to live up to their hype and claimed investors have turned their attention to the next big tech fad — generative AI.

Excerpt from RIP Metaverse - An obituary for the latest fad to join the tech graveyard. Source: Business Insider

Sweeney however doesn’t appear to agree, suggesting there are 600 million users across virtual world platforms such as Fortnite, Minecraft, Roblox, The Sandbox and VR Chat.

“The metaverse is dead! Let’s organize an online wake so that we 600,000,000 monthly active users in Fortnite, Minecraft, Roblox, PUBG Mobile, Sandbox, and VRChat can mourn its passing together in real-time 3D,” he joked, which was echoed soon after by Sandbox CEO Sebastien Borget.

Related: Meta coughing up big money to developers building its metaverse

In April 2022, Epic Games announced a $2 billion funding round with the aim of accelerating the company’s plans for the Metaverse. The investment included a $1 billion investment from Sony Group and KIRKBI, the holding company behind the LEGO Group.

It came not long after LEGO Group and Epic Games announced they were entering a long-term partnership to build a “family-friendly” Metaverse.

Neither company is yet to reveal what plans entail. However, Lego Group chief executive Niels Christiansen told the Financial Times earlier this year that it is looking to announce more details about the collaboration.

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Apple’s outside payments ban ruled as unlawful in likely win for NFTs and crypto

Unless Apple appeals the decision and has the ruling overturned, developers are free to direct app users to their own systems to make purchases.

A California court ruled Apple violated state competition laws by barring app developers from using alternative in-app payment methods apart from its own, which includes a 30% commission.

The decision may clear the path for cryptocurrency and nonfungible token (NFT) projects to add more functionality to their iOS apps.

The April 24 ruling was made by the United States Court of Appeals for the Ninth Circuit in the case of Apple vs Epic Games — the creator of the video game Fortnite.

The court upheld the decision of a lower court from 2021 and said that Apple’s anti-steering provision harmed Epic.

The anti-steering provision is an Apple policy stating that iOS developers cannot communicate out-of-app payment methods through certain mechanisms such as in-app links.

The policy increased the costs of Epic’s subsidiaries’ apps that are still on Apple’s App Store and prevented other app users from becoming would-be Epic Games consumers, the court wrote.

Tim Sweeney, the founder and chief executive of Epic Games, tweeted on April 24 that the ruling “frees iOS developers” by allowing them to direct consumers to alternative payment solutions.

While the court ruled in favor of Apple on most issues, the tech giant failed in its argument that the anti-steering provisions shouldn’t apply to Epic Games because it terminated Epic Games’ iOS developer account in August 2020.

The court ruled that Epic Games would have earned additional revenue since then — save for Apple’s policy — by applying the competitor-suit “tethering test” and the consumer-suit “balancing test” and found the anti-steering provision to be “unfair” pursuant to both tests.

The court looked at Apple’s anti-steering violation through a second angle, ruling that consumers would have flocked to Epic Games directly had they learned about its much lower commission rate of 12%, compared to Apple’s 30%.

“If consumers can learn about lower app prices, which are made possible by developers’ lower costs, and have the ability to substitute to the platform with those lower prices, they will do so — increasing the revenue that the Epic Games Store generates.”

If Apple doesn’t appeal the ruling, it could set a case law precedent benefiting creators of crypto and nonfungible token apps because they won’t be subject to Apple’s 30% “tax.”

Related: Robinhood Wallet rolls out on iOS with Android support to follow

Decentralized exchange Uniswap is one of the latest crypto projects to make its way into the App Store despite Apple initially withholding its launch in March.

Nearly two months ago, the European Union set new anti-monopolistic rules that require Apple to permit third-party app stores on its devices, which in turn allow consumers to circumvent Apple’s 30% commissions.

However, in December, Apple interfered with NFT transactions sent on Coinbase’s self-custody wallet, claiming that it’s entitled to “collect 30% of the gas fee” through in-app purchases.

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Fortnite Creator Has No Plans To Follow in the Footsteps of Minecraft’s NFT Ban, Says Epic Games CEO

Fortnite Creator Has No Plans To Follow in the Footsteps of Minecraft’s NFT Ban, Says Epic Games CEO

Epic Games is weighing in on the debate about whether mainstream video games should incorporate blockchain-based digital assets. In a new tweet, Epic Games CEO and Fortnite founder Tim Sweeney responds to requests to remove all games featuring non-fungible tokens (NFTs) from the Epic Games store. “Developers should be free to decide how to build […]

The post Fortnite Creator Has No Plans To Follow in the Footsteps of Minecraft’s NFT Ban, Says Epic Games CEO appeared first on The Daily Hodl.

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Epic Games ‘definitely won’t’ follow Minecraft NFT ban

Epic Games CEO Tim Sweeney has said that the firm will not ban NFTs, as devs “should be free to decide how to build their games.”

Epic Games founder and CEO Tim Sweeney says his firm “definitely won’t” follow Minecraft's developers in banning non-fungible tokens (NFTs).

As previously reported, Minecraft developers Mojang Studios banned NFT integrations on July 20 as it believes the speculative aspect of NFTs, along with scarcity and risks of exclusion and scams supposedly associated with NFTs being against the game’s principles.

The move was seen as highly controversial in the NFT community, while it has been met with praise by the cohort of crypto-skeptic gamers.

Sweeney’s company is the creators of the widely successful battle royal game Fortnite, which is also seen as a Metaverse platform. While Epic Games isn’t necessarily pro-crypto or NFTs, the CEO said the firm isn’t looking to enforce any views on the subject on its users:

“Developers should be free to decide how to build their games, and you are free to decide whether to play them. I believe stores and operating system makers shouldn’t interfere by forcing their views onto others. We definitely won’t.”

In response to the post, Twitter user @Low5ive asked Sweeney Epic Games’ policy on prohibiting “hateful/discriminatory content” differs from this. In response, Sweeney suggested that Epic Games does make “editorial” judgements, but NFTs don’t currently fall under them.

“A store could choose to make no such judgments and host anything that's legal, or choose to draw the line at mainstream acceptable norms as we do, or accept only games that conform to the owner's personal beliefs,” he said.

The NFT ban by Mojang Studios has left one particular project dubbed “NFT Worlds” with a major problem to solve, given that it was built on one of Minecraft’s open source servers.

Related: Delphi Digital: How to get gamers to accept the integration of NFTs

The community driven play-to-earn (P2E) platform has an entire crypto and NFT ecosystem built around it, with its NFTs generating 51,000 Ether (ETH), or $80.8 million worth of trading volume to date. However, since the news dropped, the floor price of its NFTs has dropped from 3.33 ETH to 1.01 ETH at the time of writing, while its native token WRLD has plunged by 55% within that time frame.

After the Mojang announcement, the NFT Worlds team stated it is now “brainstorming solutions” on how to move forward. The team mentioned that it is working to get in contact with Minecraft to see if a possible solution can be found, otherwise a pivot to a “Minecraft-like game engine” or GameFi platform has been outlined as possible options.

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