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Meta ‘powering through’ with Metaverse plans despite doubts — Zuckerberg

Billions of dollars have been poured into Meta’s virtual world with little return on investment, but CEO Mark Zuckerberg says he is holding fast.

Meta CEO Mark Zuckerberg is still hopeful about the company’s Metaverse plans regardless of the billions of dollars it’s sucking up from the company, claiming “someone has to build that.”

Appearing remotely for an interview at the Nov. 30 DealBook Summit in New York, Zuckerberg was asked his thoughts on whether the tech giants’ Metaverse play was still viable given its cost and the doubts cast over the platform, answering:

“I think things look very different on a ten-year time horizon than the zone that we're in for the next few years [...] I'm still completely optimistic about all the things that we've been optimistic about.”

He added part of “seeing things through” in the longer term was “powering through” the doubts held about its ambitions.

Meta's latest earnings, released on Oct. 26, revealed the largest-ever quarterly loss in its metaverse-building arm Reality Labs dating back to the fourth quarter of 2020. Zuckerberg’s virtual reality has cost $9.44 billion in 2022, closing in on the over $10 billion in losses recorded for 2021.

On the earnings call at the time Zuckerberg was unfazed by the cost, calling its metaverse the “next computing platform.” He doubled down on this claim at DealBook:

“We're not going to be here in the 2030s communicating and using computing devices that are exactly the same as what we have today, and someone has to build that and invest in it and believe in it.”

However, Zuckerberg admitted that the plans have come at a cost, Meta had to lay off 11,000 employees on Nov. 9 and the CEO said it had “planned out massive investments,” including into hardware to support its metaverse.

He said the company “thought that the economy and the business were going to go in in a certain direction” based on positive indicators relating to e-commerce businesses during the height of the COVID-19 pandemic in 2021. “Obviously it hasn't turned out that way,” Zuckerberg added.

“Our kind of operational focus over the next few years is going to be on efficiency and discipline and rigor and kind of just operating in a much tighter environment.”

Despite the apparent focus from Meta to build its metaverse, Zuckerberg claimed 80% of company investments are funneled into its flagship social media platforms and will continue that way “for quite some time.”

Investments in Reality Labs are “less than 20%” at least “until the Metaverse becomes a larger thing” he said.

Related: The metaverse is happening without Meta's permission

Of the 20% invested in Reality Labs, Zuckerberg said 40% of it goes toward its Virtual Reality (VR) headsets with the other “half or more” building what he considers “the long-term most important form factor [...] Normal-looking glasses that can put holograms in the world.”

Zuck takes bite at Apple

Zuckerberg also took a few jabs at its peer tech company Apple regarding its restrictive App Store policies, the likes of which have placed restrictions on crypto exchanges and nonfungible token (NFT) marketplaces, saying:

“I do think Apple has sort of singled themselves out as the only company that is trying to control unilaterally what apps get on a device and I don't think that's a sustainable or good place to be.”

He pointed to other computing platforms such as Windows and Android which are not as restrictive and even allow other app markets and sideloading — the use of third-party software or apps.

He added its been Meta’s commitment to allow sideloading with its existing VR units and upcoming Augmented Reality (AR) units and hoped the future Metaverse platforms were also open in such a manner.

“I do think it is it is problematic for one company to be able to control what kind of app experiences get on the device.”

German watchdog orders Worldcoin to delete non-compliant data

​​Microsoft and Meta partnership brings Office 365 apps to the Metaverse

A suite of Microsoft products will feature in Meta’s new Virtual Reality headset, with Meta CEO Mark Zuckerberg calling it the “virtual office of the future.”

Meta Platforms has partnered with technology giant Microsoft to bring a range of Microsoft Office 365 products into Meta’s Virtual Reality (VR) platform, aiming to entice companies into working in virtual environments.

During Meta’s Connect 2022 keynote on Oct. 11, Microsoft CEO Satya Nadella said its Teams video calling app would integrate with Meta’s “Quest” and newly unveiled “Quest Pro” VR headset allowing people to gather in a virtual space akin to a boardroom.

Familiar Microsoft productivity applications such as Word, Excel, PowerPoint, Outlook, and SharePoint will also be made available within Meta’s VR. Nadella added future functionality would include the ability to stream a ​​Windows Cloud computer to Meta’s headsets.

An image of a Microsoft Teams meeting within a VR environment. Source: Microsoft

Microsoft’s enterprise-level mobile device and identity management applications will be compatible with Meta’s Quest and Quest Pro headsets, Nadella said, allowing companies to manage and secure VR headsets in their corporate networks just as they would computers or phones.

Meta is betting its Quest Pro headset, packed with new features, will tempt users into a virtual workday. The company claims the new equipment is more comfortable, has better performance and improved clarity with higher resolution over its existing headset.

The Quest Pro is also said to have “more intuitive” feedback on its hand controllers and what’s called “real-time expression tracking,” in which the user’s virtual avatar mimics the facial expressions, such as smiles and winks, of its real-life counterpart.

In the keynote, Nadella said the pandemic has brought about a “once-in-a-lifetime” chance in formerly office-based work environments, referring to the ongoing remote work policies first implemented due to COVID-19 restrictions.

“We’re bringing the Microsoft Teams’ immersive meeting experience to Meta Quest in order to give people new ways to connect with each other,” Nadella said, adding: “Now, you can connect, share and collaborate as though you are together in person.”

“As in-person work ramps up, we want everyone to have the ability to feel like they’re present,” Meta’s CEO Mark Zuckerberg added.

Microsoft Teams will also be cross-compatible with Meta’s VR space for business meetings called Horizon Workrooms, Zuckerberg said this cross-device experience will be “the foundation of the virtual office of the future.”

Related: Facebook’s metaverse will ‘misfire,’ says Vitalik Buterin

Since the company changed its name from Facebook Inc to Meta last year, its focus and resources have heavily shifted into building what Zuckerberg calls an “open” and “interoperable” Metaverse.

It hasn’t come cheap with the company’s research and development arm, Reality Labs, burning through billions of dollars to put forward the hardware and virtual worlds required, spending $5.7 billion alone so far in 2022.

Despite the losses, Zuckerberg was adamant about the “massive opportunity” in a July Q2 earnings call, even acknowledging that such losses could continue for several more years.

German watchdog orders Worldcoin to delete non-compliant data