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Universities implement physical and virtual research hubs dedicated to advancing blockchain technology through scientific and educational knowledge.
The demand for organizations to adopt blockchain technology is growing rapidly. Recent findings from market research and advisory firm Custom Market Insights found that the global blockchain technology market size was valued at $4.8 billion in 2021, yet this amount is expected to reach $69 billion by 2030. While notable, it’s become critical for the industry to enable rigorous research into the development of the blockchain sector.
Tim Harrison, vice president of community and ecosystem at Input Output Global (IOG) — the developer arm behind the Cardano blockchain — told Cointelegraph that during the past year, the blockchain ecosystem has witnessed various risks from projects that have taken a “go fast and break things” approach.
“Not only do these companies run these risks for themselves, but mistakes and failures can also negatively impact their end consumers,” he said. As such, Harrison believes that peer-reviewed research can help prevent such situations while also resolving issues that continue to linger from earlier iterations of blockchain development.
In order to ensure that blockchain projects are thoroughly researched moving forward, Harrison noted that IOG recently funded a $4.5 million Blockchain Research Hub at Stanford University. According to Harrison, the hub’s goal is to enrich the body of scientific knowledge within the blockchain and distributed ledger industry while driving a greater focus on fundamental research.
Although the Blockchain Research Hub at Stanford was just announced on August 29, 2022, Aggelos Kiayias, chief scientist at IOG and a professor at the University of Edinburgh, told Cointelegraph that he believes the center will help the industry collectively solve current challenges.
For instance, Kiayias pointed out that IOG previously donated $500,000 to fund research for blockchain scalability with Stanford. This was an important initiative, as blockchain scalability remains one of the biggest issues hampering industry adoption. Yet, Kiayias noted that Stanford’s new Blockchain Research Hub will take this a step further since the projects being funded will come from researchers across a range of disciplines and backgrounds.
Kiayias added that research hubs associated with universities will likely add more value than typical blockchain-focused courses. “Stanford’s research hub will allow researchers to investigate the kinds of subjects that they are specifically interested in, giving them more freedom than taking a standard class,” he remarked. While many universities currently offer blockchain courses within their curriculum, research hubs funded by the industry may be the next step for universities aiming to advance the industry.
For example, Dawn Song, founder of Oasis Labs and a professor at the University of California at Berkeley, told Cointelegraph that Oasis Protocol, along with a number of other blockchain companies, has provided funding for the Berkeley Center for Responsible, Decentralized Intelligence (RDI). According to Song, RDI was founded about one year ago as a multi-disciplinary, campus-wide initiative focused on advancing the science, technology and education of decentralization.
Song explained that the research at RDI is focused on areas including blockchain scalability, security and privacy, usability and decentralized autonomous organizations (DAOs). For example, Song noted that research for zero-knowledge proofs is critical for ensuring scalability and privacy for blockchain projects.
Given this, she pointed out that RDI researchers have started working on a project called Orion, which is a new zero-knowledge argument system. Song also mentioned that RDI researchers are developing a new type of key maintenance mechanism that will ensure greater usability. The project is known as the “multi-factor key derivation function” and expands upon password-based key derivation functions with support from other popular authentication factors.
While innovative, Song added that RDI’s research is unique in the sense that the center is interdisciplinary:
“RDI contains faculty from Berkeley’s computer science department, finance and economics and the law school. RDI’s research covers many different disciplines that are more in-depth in comparison with blockchain courses. We focus on research, education and entrepreneurship, which can then help develop courses to train a new generation of students entering this industry.”
In addition to physical research facilities at universities like Stanford and Berkeley, virtual research hubs are being established. For example, Klaytn, an Asia-based layer-1 blockchain, recently committed $20 million in funding for a virtual research institute to support industry growth. Known as the “Blockchain Research Center” (BRC), this program will be run by a global consortium led by researchers from the Korea Advanced Institute of Science and Technology (KAIST) and the National University of Singapore (NUS).
Sangmin Seo, representative director of the Klaytn Foundation, told Cointelegraph that researchers from KAIST and NUS will also work closely with an international team of principal investigators from six other universities, such as UC Berkeley, Princeton University and Georgia Institute of Technology. “With BRC operating in an open-source manner, other researchers beyond these universities will be able to participate in ongoing research projects or submit their own proposals,” he remarked.
Seo shared that BRC research will span seven pillars focused on topics such as consensus, privacy, smart contacts, decentralized finance (DeFi) and the Metaverse. He added that although BRC is virtual, the program will regularly conduct community outreach efforts such as hosting conferences and workshops.
In addition, the Alogrand Foundation, which is responsible for maintaining the Algorand blockchain ecosystem, has committed $50 million in funding for a virtual research program. The Algorand Centres of Excellence (ACE) program started in August 2022 and takes a strong focus on the development of real-world blockchain solutions, along with social impact and sustainability projects.
Hugo Krawczyk, principal researcher at Algorand Foundation and head of the ACE program, told Cointelegraph that research teams are located across the globe to ensure a focus on local communities. He added that ACE researchers are tackling a number of problems associated with cryptography since this is the backbone of blockchain security:
“We are also analyzing errors in smart contracts as errors in these can lead to huge losses of money and confidence.”
While it’s noteworthy that blockchain projects are supporting the development of university-led research programs, the scope of these initiatives extend far beyond marketing tactics or research for a company’s own project. Shedding light on this, Krawczyk explained that although the Algorand Foundation is committed to developing its own ecosystem, emerging research hubs such as ACE are focused on advancing the entire blockchain industry:
“This is not just about educating developers to work on our own projects, but it’s about researching multiple projects that can help advance the blockchain sector. Even though we compete with each other, collaborating with others is beneficial for the space to mature and evolve.”
Echoing this, Harrison mentioned that although there is a lot of competition in the blockchain space, healthy competition is a vital part of any growing industry. “Especially in its early days, every player also needs to play its part in growing the space as a whole,” he remarked.
Indeed, collaboration seems to be key when it comes to these research centers. For instance, Song mentioned that Berkeley’s RDI will work closely with Stanford’s blockchain research hub. Krawczyk added that there is an ACE research center at Yale University that collaborates with Columbia University and the City College of New York.
Another important point to note is that while it’s innovative for universities to offer blockchain courses as part of their curriculum, research hubs go a step further. Steven Lupin, director of the Center for Blockchain and Digital Innovation at the University of Wyoming, told Cointelegraph that university research hubs offer distinctive, hands-on learning opportunities. He said:
“These programs allow students to roll up their sleeves and develop and deploy blockchain and digital asset projects in a real-world environment. Universities also take a leading role in developing standards and governance that’s more difficult for the industry to create due to competitive pressures.”
For instance, Lupin mentioned that the University of Wyoming Center for Blockchain and Digital Innovation — which was founded in 2019 and is focused on developing educational programs and applied projects across campus — is working on a smart contract research group to develop standards, governance and interoperability to allow smart contracts to be deployed more effectively.
While university-led blockchain research centers may be the next logical step for advancing the blockchain ecosystem, more work needs to be done to ensure that such programs are created.
“With Web3 still in its early stages, one research center alone is unable to solve all the challenges that lie ahead. More research centers are required to collectively solve such challenges,” Seo remarked. He added that research centers such as Klaytn’s BRC are multi-year projects that take time and effort to develop.
The prince, jokingly implying he was rebuilding amid a bear market, constructed a sandcastle on the beach at the Surfin’ Bitcoin 2022 before it was unceremoniously stepped on.
Speaking to Cointelegraph over sandcastles at the Surfin’ Bitcoin 2022 event at Casino de Biarritz in France on Thursday, Prince Philip said he was “bullish on Bitcoin” in part because of the impact it could have on children’s education around the world. The prince, a self-described Bitcoin (BTC) maximalist, hinted that part of his keynote address at the crypto conference — only the second one for which he was a speaker — will focus on informing those in and out of the space of the potential benefits of Bitcoin.
“Kids need to understand what Bitcoin is about,” said Prince Philip. “The main thing is the history of money — this is something that we weren’t taught in schools [...] Education is getting worse as I can see it.”
Citing an example from his own family, Prince Philip said his four-year-old son Stefan was trying to develop some conceptions around Bitcoin by watching his father:
“He’s trying to get an idea of what Bitcoin is [...] He understands that there’s Bitcoin and his father likes to talk about it.”
Filip Karađorđević, Hereditary Prince of Serbia and Yugoslavia, also known as Philip Karageorgevitch, says that education is lacking when it comes to cryptocurrencies like Bitcoin.
Prince Philip, jokingly implying he was rebuilding amid a bear market, constructed a sand castle on the beach at the venue before it was unceremoniously stepped on by a passerby. In July, he reportedly said that Bitcoin adoption was inevitabile for all countries whose citizens practice Islam because “it makes perfect Sharia money.”
The BTC maximalist, though always a public figure due his title, became known to many in the crypto space following a March interview in which he said “Bitcoin is freedom, and this is something that I want for everyone.” He also attended the Bitcoin Miami conference in 2022. However, the prince has suggested he largely does not have the authority to declare the crypto asset legal tender as El Salvador did in September 2021.
One of the world's oldest breakdancers tells Cointelegraph why he's spreading the Bitcoin message across dance floors in the United States.
One of the world’s oldest competitive “breakers,” or breakdancers, is twisting and shouting Bitcoin (BTC) on dancefloors across the United States. Aged 64, Ben Hart told Cointelegraph he reckons he’s “the world’s oldest actively competing breaker.”
For context, Gary Gensler, the chair of the Securities and Exchange Commission, or SEC, is the same age. But it’s unlikely Gensler will be shredding up the dancefloor wearing Bitcoin jerseys any time soon:
Some are asking for more footage of me, the 64-year-old break dancer who wears a #Bitcoin shirt in all his breaking battles. Me last weekend in Chicago.
— Ben Hart (@BenHartBitcoin) August 21, 2022
Retweet if you like this! pic.twitter.com/oEVLa6Xh7k
Hart took up breakdancing in 2011, amazed by the “athleticism” of the hip hop street dance. He recruited an expert to learn the ropes and spent years honing his skills by incorporating flips, power moves and freezes.
He took a similar approach to Bitcoin, which he first learned in 2014. He spent hundreds of hours studying the tech before buying his first Bitcoin in 2019. Hart took Gary Gensler’s MIT Course on Bitcoin and cryptocurrencies and read the Bitcoin white paper “at least ten times.” Plus, rather than going all in, Hart began by dollar-cost averaging into what he considers “the only truly decentralized cryptocurrency or asset out there.”
As a result, when the price crashed at the onset of the COVID-19 pandemic in 2020—and many sold—Hart bought more. His thorough education crystallized into a resolute conviction about the currency’s future.
Furthermore, Hart explains “When the Fed launched its manic money printing in 2020 to start handing out free money to people (even way more money printing than usual), I thought this was the exact situation Bitcoin was designed for.”
"Bitcoin’s mission is to be honest money. So I started buying a lot more Bitcoin."
Hart was hooked. So much so that he began wearing Bitcoin jerseys to breakdancing competitions and evangelized Bitcoin to his entourage, while steering them clear of trading and altcoins.
More of the 64-year-old dude (me) representing #Bitcoin (new #BTC shirt) in Chicago breakdance battle.
— Ben Hart (@BenHartBitcoin) August 24, 2022
I think I'm the world's oldest competing breaker.
Can't think of a better way to spend 8 hours on a Sunday. Retweet and follow if you like this. pic.twitter.com/He6iWE8IMX
“I basically think trading is a losers game. [...] My advice to them is to take 10% of whatever they have to invest and buy Bitcoin. That’s what I tell my kids to do.”
Hart told Cointelegraph that he tells his younger breaker peers to stop trading and “forget about the other cryptos for now.”
Hart’s been spotted on dancefloors on TV shows such as Good Morning America, while he’s already twstepped his way into the Bitcoin community. Cory Kliippsten, CEO of Swan Bitcoin, appears to have extended an invitation Hart’s way for Bitcoin conference Pacific Bitcoin in November this year.
Related: Busking on Bitcoin: How Lightning Network outperforms Ethereum for tipping
Hart and his wife have six kids and split their time between Miami and Chicago. Besides breaking, he is now dedicating his time to Bitcoin education. He joins a growing list of Bitcoin Boomers—HODLers born between 1946 and 1964—while his first Bitcoin book is soon to be published.
Web3 games are focusing on community building, aesthetics, customization and representation to attract female users — but is this enough?
Although there is still an apparent lack of women in the Web3 sector, blockchain-based games geared toward women may help drive inclusivity. A recent report from the Entertainment Software Association found that 48% of gamers in the United States identify as female. It has also been noted that nearly half of all gamers in the world are women. The interest that women have taken in the billion-dollar gaming sector is notable. This, combined with the massive growth being projected by the GameFi industry, is a key reason why a number of Web3 games are being built specifically for female users.
Beryl Chavez Li, co-founder of Yield Guild Games — a global play-to-earn gaming community — told Cointelegraph that she believes blockchain-based games like Axie Infinity have started to see an uptick in women players. “Although statistics show that play-to-earn games appeal more to male users, we believe that more women will start to take an interest,” she said.
Yat Siu, co-founder and executive chairman of Animoca Brands, further told Cointelegraph that finance and Web3 games are closely related, noting that over time, this will naturally attract all types of people to the space. Yet he believes that women, in particular, will be drawn in given their tendency for greater financial responsibility. “This is particularly evident in developing countries where microfinance and specifically microlending is led predominantly by women,” he remarked.
A number of Web3 games are coming to fruition with the goal of appealing to a predominantly female audience. For example, Fashion League is a free, play-to-earn mobile game that allows users to develop their own fashion empire. Theresia Le Battistini, CEO and founder of Fashion League, told Cointelegraph that the game allows users to create virtual clothing lines that could eventually be sold as nonfungible tokens, or NFTs, while brands can leverage the game to display digital products: “We believe that everything will be gamified in the future, as our statistics have found that the gaming market will exceed $300 billion by 2027. Web3 games need to be inclusive.”
To drive female participation, Le Battistini explained that Fashion League contains certain features that are naturally appealing to women. “The aesthetics of the game are important, along with the fact that it will first be accessible on mobile devices. Women like to play games on mobile, as there is a low barrier to entry,” she explained. Recent statistics show that 62% of people install a game on their phone within a week of owning it. Moreover, these findings note that the current mobile gaming gender split is 51% for women and 49% for men. Regarding aesthetics, a report from The Female Quotient found this to be the most important factor i attracting women to the Web3 space.
Chavez Li, who serves on Fashion League’s advisory board, further pointed out that many Web3 games focus on first- and third-person shooter games, yet lack creativity. She noted that Fashion League encourages individuals to create digital items, which can eventually evolve into sellable NFTs. “We are enabling the creator economy through a fun game. The more users play, the more points they can earn. In-game cash can then be exchanged for tokens that can be converted to fiat,” she said. Chavez Li also mentioned that players can compete and interact with each other during events like fashion shows, adding a layer of socialization to the game.
In addition to Fashion League, Mishi McDuff, founder of digital fashion brand Blueberry, told Cointelegraph that the company launched a 3D boutique shopping experience on the gaming platform Roblox. Known as “BlueberryXWorld,” McDuff explained that the Web3 game was designed to create a fun and safe environment for gamers to explore their digital identity:
“Avatars can browse Blueberry’s two-story boutique and try on clothing and accessories. The clean lines and silhouettes of the collections are juxtaposed with flints of attitude such as miniskirts, crop tops and party girl metallics, along with fun accessories such as cat backpacks. In addition, a variety of hairstyles are available for further customization.”
Like Fashion League, BlueberryXWorld was created entirely by female designers and developers. While McDuff noted that the game can be enjoyed by everyone, she believes that this element ensures female creators are able to have their perspectives heard. She elaborated: “In most traditional games, you see women represented in such an unrealistic way: no cellulite, no stretch marks, no body fat. Our avatars have love handles, stretch marks, and all the other things that make us human.”
McDuff also pointed out that community is an underlying principle of the game, which she believes will greatly appeal to women: “Players can stop by the cafe to grab a drink and chat with one another. Women have always had a knack for building strong, close-knit communities, so it will be no surprise to see this in Web3.”
Lenny Pettersson, chief operating officer of Antler Interactive — a Sweden-based mobile game studio — and acting CEO of "My Neighbor Alice," told Cointelegraph that some of the most important features behind the Web3 game focus on player collaboration and in-game connections. Pettersson explained that the game allows users to gather resources to shape an archipelago together. Pettersson shared that player collaboration has already become apparent in the game's Discord channel, noting that players write messages and post screenshots to the channel indicating where to find the best places to fish, for example.
Given this type of community involvement, Pettersson explained that much of the inspiration behind My Neighbor Alice has been drawn from traditional games that have been popular among a female target audience. For example, he noted that the art style plays a big part here. “A colorful and playful art style resembling a fairytale is intentional.”
While aesthetics, customization and community building are all important features for attracting women to Web3, better representation is also critical. Marcus Bläsche, CEO and co-founder of Rumble Kong League (RKL) — a game that combines basketball, play-to-earn and NFTs — told Cointelegraph that basketball and Web3, unfortunately, both share the challenge of thunderrepresentation of female users. To combat this, Bläsche explained that RKL recently partnered with Round 21, a woman-led Web3 native sports lifestyle brand with an emphasis on collaboration and community.
Related: Organizations look toward multiparty computation to advance Web3
According to Bläsche, this partnership has helped to launch a new NFT game collection called “The Rookies,” which creates an even split of male and female “rookies” to ensure female athletes are represented in Web3. Jasmine Maietta, founder of Round21, told Cointelegraph that the organization is specifically helping RKL create equal opportunities for anyone — no matter their gender, ethnicity or social background, adding:
“We believe that the Web3 world provides a unique opportunity to create a fair and equal ecosystem from scratch. Our Rookie collection is the first step in this direction, putting male and female athletes on the same page, and we plan to continue this narrative with anything we do in the future.”
All things considered, it’s still difficult to determine if Web3 games geared toward women will actually result in increased participation. For instance, Pettersson believes this is a tough question to answer as of now. Yet, he noted that it would be sufficient to say that high-quality Web3 games geared toward women will have an impact on bringing more women into the sector: “The first "Web2" games were specifically designed and oriented toward boys and men. Over the decades more and more games were designed for girls and women.”
Related: Reinventing yourself in the Metaverse through digital identity
With this in mind, he believes that the Web3 sector is already aware that women like games and want to be involved, thus taking a heightened focus on this gender class. However, Pettersson added that it will be difficult to determine the real impact these games will have, noting:
“The challenge for Web3 games is also tied to the mass adoption of crypto, which is not specifically related to a gender question, but rather to a worldwide mass adoption of crypto. And there's still a way to go when it comes to accessibility and user-friendliness for that to happen.”
Siu also commented that games are becoming less gender-dependent, while Maietta remarked that Web3 has the opportunity to base its culture on intentional inclusiveness. While notable, it’s important to recognize that the Web3 gaming space is still underway. As such, some in the industry believe that developers are currently more focused on building out the ecosystem rather than inclusivity. For example, Olga Ivanova, content and community manager at Spielworks — a blockchain gaming platform — told Cointelegraph that she believes Web3 game devs are more concerned with “creating robust in-game economies and elevating the game design to at least the AAA standard.”
Under the pilot test, parents could enroll their children in after-school vocation programs via smart contracts.
According to local news outlet Sohu.com, on Tuesday, the state-owned Bank of China announced a new program to bridge primary school education with smart contracts. In a combined partnership with local education and financial authorities, parents residing in the city of Chengdu, located in China's Sichuan province, will be able to enroll their children in after-school or extracurricular lessons using the digital yuan central bank digital currency, or e-CNY.
Under the pilot test, parents start by paying a deposit to a private educational entity for a series of lessons. Afterward, a smart contract binds each lesson on a pro-rata basis to the deposit. This way, should their children miss a lesson, the e-CNY payment is automatically credited back to their account via smart contract. The Bank of China stated:
"The program seeks to explore the benefits brought forth by e-CNY smart contracts. One potential use case is replacing the role of regulatory authorities to monitor payment transactions between parents and private education entities. Another is improving transactions' liquidity via zero transaction fees embedded in the e-CNY design."
Previously, the Bank of China rolled out an e-CNY airdrop program for the residents of the city of Chongqing as part of a local incentive to lower carbon emissions. Users receiving the airdrop can dispense their funds for scooter rides, food deliveries without packaged utensils, recyclable shopping bags and tickets to public transport. Over 4,567,000 merchants across China now accept e-CNY as payment in alignment with the country's strategy to stimulate and digitize the economy with the aid of emerging technologies such as blockchain.